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Gourmand's Talent

BLC (Bloomburrow Commander) · #31 · EN

Gourmand's Talent

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
During your turn, artifacts you control are Foods in addition to their other types and have "{2}, {T}, Sacrifice this artifact: You gain 3 life."
{2}{G}: Level 2
Whenever you gain life for the first time each turn, create a 3/3 green Raccoon creature token.
{3}{G}: Level 3
Whenever you gain life for the first time each turn, put a +1/+1 counter on each creature you control.
RzadkośćRare
PLN regular2,45 zł
PLN foil—
PLN etched—

Talent Gurmana (Gourmand's Talent)

Zaklęcie — Klasa

(Zdobądź następny poziom jako zaklęcie, aby dodać jego zdolność.)
Podczas twojej tury artefakty, które kontrolujesz, są Foodami oprócz swoich innych typów i mają "{2}, {T}, Poświęć ten artefakt: Otrzymujesz 3 punkty życia."
{2}{G}: Poziom 2
Za każdym razem, gdy po raz pierwszy w danej turze otrzymasz punkty życia, stwórz żeton stwora 3/3 zielonego Szopa.
{3}{G}: Poziom 3
Za każdym razem, gdy po raz pierwszy w danej turze otrzymasz punkty życia, połóż znacznik +1/+1 na każdym stworze, który kontrolujesz.

Jak działa karta?

Artefakty, którymi kontrolujesz, stają się Foodami podczas twojej tury i mają zdolność: {2}, {T}, Poświęć ten artefakt: Otrzymujesz 3 punkty życia. Za {2}{G} i {3}{G} możesz podnieść poziomy, dodając kolejne zdolności reagujące na pierwsze otrzymanie życia w turze.

To zaklęcie Klasa ma trzy główne zdolności oraz dwie aktywności podnoszące poziom. Podczas twojej tury wszystkie artefakty, które kontrolujesz, są również Foodami i zyskują aktywność {2}, {T}, Poświęć ten artefakt: Otrzymujesz 3 punkty życia. Możesz zapłacić {2}{G}, aby aktywować Poziom 2, co dodaje zdolność wywoływaną przy pierwszym otrzymaniu życia w turze (tworzy żeton 3/3). Możesz zapłacić {3}{G}, aby aktywować Poziom 3, co dodaje zdolność dającą znaczniki +1/+1 przy pierwszym otrzymaniu życia w turze. Poziomy zyskuje się kolejno i pozostają po zdobyciu.

Ważne interakcje

Częste pomyłki

Przykład

W swojej turze przekręcasz artefakt i poświęcasz go, płacąc {2}; dostajesz 3 punkty życia, co (jeśli masz Poziom 2) tworzy żeton 3/3 Szopa.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Bloomburrow Commander (BLC)
Data wydania
2024-08-02
Rzadkość
Rare
Artysta
Fiona Hsieh
Mana value
1
Mana cost
{G}
Power / Toughness
— / —
Layout / frame
class / 2015
Foil / nonfoil
nonfoil
Scryfall ID
89670a1b-a6f1-491d-bbb4-92e3382da653
Oracle ID
e802bf11-d3c7-4aad-8e85-99b39ff50d70
Słowa kluczowe
—
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
5 957
Penny rank
—
Multiverse IDs
671148
Arena ID
—
MTGO ID
128963
TCGplayer ID
560001
Cardmarket ID
778956
Illustration ID
250adfe0-0b46-4297-887c-caa648b15295
Status obrazu
highres_scan

Food is an artifact type. Even though it appears on some creatures, it's never a creature type.

Whatever you do, don't eat the delicious cards.

You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.

You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

Gaining a level won't remove abilities that a Class had at a previous level.

If Gourmand's Talent somehow becomes an artifact, it will also be a Food during your turn.

The artifacts retain any types, subtypes, supertypes, and abilities they have.

Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

The level 2 and level 3 class abilities of Gourmand's Talent won't trigger if you already gained life earlier in the turn on which it gained those levels, even if you gain life again later in the turn.

There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.

Gaining a level is a normal activated ability. It uses the stack and can be responded to.

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