The triggered ability created by the chapter III ability may trigger multiple times during the turn, even though Battle of Frost and Fire will likely no longer be on the battlefield.

PKHM (Kaldheim Promos) · #204p · EN
Battle of Frost and Fire
Enchantment — Saga
I — This Saga deals 4 damage to each non-Giant creature and each planeswalker.
II — Scry 3.
III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.
Wyjaśnienie po polsku
Bitwa Lodu i Ognia (Battle of Frost and Fire)
Zaklęcie — Saga
I — Ta Saga zadaje 4 obrażenia każdemu stworowi niebędącemu Olbrzymem i każdemu planeswalkerowi.
II — Przepatruj (Scry) 3.
III — Za każdym razem, gdy w tej turze zagrasz czar o wartości mana 5 lub większej, dobierz dwie karty, a następnie odrzuć kartę.
Jak działa karta?
Saga, która zadaje obrażenia niewielkim stworom i planeswalkerom, pozwala przeszukać 3, a potem daje wyzwalaną zdolność dobierania/przetrząsania po zagraniu droższego czaru.
To Zaklęcie — Saga dodaje znacznik wiedzy, gdy wchodzi i po twoim etapie dobierania; po osiągnięciu trzech znaczników jest poświęcane. Rozdział I zadaje 4 obrażenia każdemu stworowi, który nie jest Olbrzymem, oraz każdemu planeswalkerowi. Rozdział II to Przepatruj (Scry) 3. Rozdział III tworzy wyzwalaną zdolność: za każdym razem, gdy w tej turze zagrasz czar o wartości mana 5 lub większej, dobierasz dwie karty, a następnie odrzucasz jedną; ta wyzwalana zdolność może wyzwalać się wielokrotnie w ciągu tury.
Ważne interakcje
- Rozdziały sagi są zdarzeniami wyzwalającymi, więc ich zdolności trafiają na stos i mogą zostać skontraktowane.
- Zdolność z rozdziału III może wyzwolić się wiele razy w tej samej turze, nawet jeśli Saga już opuści pole bitwy.
- Gdy liczba znaczników wiedzy osiągnie III lub więcej, Saga jest poświęcana w chwili, gdy rozdział III opuści stos (zwykle po rozstrzygnięciu lub skontrowaniu).
Częste pomyłki
- Mylenie umieszczenia znacznika wiedzy przy wejściu sagi z użyciem stosu — ten znacznik nie używa stosu.
- Zakładanie, że zdolność z rozdziału III nie może wyzwalać się po tym, jak saga opuściła pole bitwy; wyzwalona zdolność i tak może działać po opuszczeniu sagi.
Przykład
W swojej turze dobierania kładziesz drugi znacznik, rozdział II pozwala przeszukać 3; później zagrywasz czar kosztujący (wartość mana 5), co wywołuje zdolność z III, dobierasz 2, potem odrzucasz 1.
Dane wydruku
- Set
Kaldheim Promos (PKHM)
- Data wydania
- 2021-02-05
- Rzadkość
- Rare
- Artysta
- Daniel Ljunggren
- Mana value
- 5
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- saga / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 894f90ce-c105-44aa-98a8-13deb916a9c5
- Oracle ID
- 5a7b89a6-d42d-4fd4-8754-d9c3e3df2118
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Scry
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper
- Cechy wydruku
- Promo, Reprint
- Efekty ramki
- —
- Typ promocji
- promopack, stamped
- Watermark
- —
- Obramowanie / znacznik
- black / oval
Identyfikatory i rankingi
- EDHREC rank
- 16 700
- Penny rank
- 8 326
- Multiverse IDs
- —
- Arena ID
- —
- MTGO ID
- —
- TCGplayer ID
- 231824
- Cardmarket ID
- 536267
- Illustration ID
- 149e1813-4810-48b8-af19-6fcc630a83d9
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
Pełny rekord źródłowy JSON
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