If a creature enchanted with an Aura that has umbra armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Umbra armor won't do anything because it won't have to.

UMA (Ultimate Masters) · #21 · EN
Hyena Umbra
Enchantment — Aura
Enchanted creature gets +1/+1 and has first strike.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Wyjaśnienie po polsku
Hiena Umbra (Hyena Umbra)
Zaklęcie — Aura
Zaczarowany stwór otrzymuje +1/+1 i ma pierwsze uderzenie.
Pancerz umbra (Umbra armor) (Jeśli zaczarowany stwór miałby zostać zniszczony, zamiast tego usuń z niego wszystkie obrażenia i zniszcz tę Aurę.)
Jak działa karta?
Aura daje +1/+1 i pierwsze uderzenie oraz pancerz umbra: gdy zaczarowany stwór miałby zostać zniszczony, zamiast niego zniszczana jest ta Aura, a wszystkie obrażenia z niego są usuwane.
Ta Aura daje zaczarowanemu stworowi +1/+1 i pierwsze uderzenie oraz posiada pancerz umbra. Pancerz umbra to efekt zastępujący: jeśli zaczarowany stwór miałby zostać zniszczony, usuń z niego wszystkie obrażenia (jeśli są) i zamiast tego zniszcz tę Aurę. Efekt jest obowiązkowy i działa niezależnie od tego, czy zniszczenie wynika z obrażeń, czy z efektu, który mówi „zniszcz”. Nie działa, jeśli stwór trafia do cmentarza z innego powodu, np. jest poświęcony lub jego wytrzymałość jest 0 lub mniej.
Ważne interakcje
- Jeśli zaczarowany stwór ma niezniszczalność, efekty niszczące nie zadziałają i pancerz umbra nie będzie potrzebny.
- Gdy stwór miałby zostać zniszczony przez wiele jednoczesnych działań stanowych, efekt pancerza umbra zastępuje wszystkie i ratuje stwora, a niszczona jest tylko jedna Aura.
- Jeśli kontrolujesz kilka Aur z pancerzem umbra na tym samym stworze, ty wybierasz, która Aura zostanie zniszczona zamiast stworzenia.
Częste pomyłki
- Mylenie działania z regeneracją — pancerz umbra nie odkręca ani nie usuwa stworzenia z walki; tylko usuwa obrażenia i niszczy Aurę.
- Sądzenie, że pancerz umbra zadziała przy poświęceniu, „legend rule” lub gdy wytrzymałość ≤ 0 — wtedy nie działa.
Przykład
Twoje 2/2 otrzymuje +1/+1 i pierwsze uderzenie; jeśli to 3/3 miałoby zostać zniszczone przez obrażenia, usuń z niego obrażenia i zniszcz Aurę zamiast stwora.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Ultimate Masters (UMA)
- Data wydania
- 2018-12-07
- Rzadkość
- Common
- Artysta
- Howard Lyon
- Mana value
- 1
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 87128a82-bcde-4def-9447-0ab8165d6b5e
- Oracle ID
- 354affb3-1be7-4a9e-91da-2989eb54f62d
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Umbra armor, Enchant
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Reprint, Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 2 743
- Penny rank
- 788
- Multiverse IDs
- 456617
- Arena ID
- —
- MTGO ID
- 70115
- TCGplayer ID
- 180859
- Cardmarket ID
- 366911
- Illustration ID
- b32630a9-3f92-4759-b529-53d6214c1c15
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
If a creature enchanted with an Aura that has umbra armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness), umbra armor's effect will replace all of them and save the creature.
If a creature you control is enchanted with multiple Auras that have umbra armor, and the enchanted creature would be destroyed, one of those Auras is destroyed instead—but only one of them. You choose which one because you control the enchanted creature.
If a spell or ability would destroy both an Aura with umbra armor and the creature it's enchanting at the same time, umbra armor's effect will save the enchanted creature from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
Umbra armor has no effect if the enchanted creature is put into a graveyard for any other reason, such as if it's sacrificed, if the "legend rule" applies to it, or if its toughness is 0 or less.
Umbra armor's effect is not regeneration. Specifically, if umbra armor's effect is applied, the enchanted creature does not become tapped and is not removed from combat as a result. Effects that say the enchanted creature can't be regenerated won't prevent umbra armor's effect from being applied.
Some printings of this card refer to the ability "totem armor". This ability's name has been replaced with "umbra armor". This change does not affect the gameplay function of this card.
Umbra armor's effect is applied no matter why the enchanted creature would be destroyed: because it's been dealt lethal damage, or because it's being affected by an effect that says to "destroy" it (such as Breathe Your Last). In either case, all damage is removed from the creature and the Aura is destroyed instead.
If a spell or ability says that it would "destroy" a creature enchanted with an Aura that has umbra armor, that spell or ability is what causes the Aura to be destroyed instead. Umbra armor doesn't destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has umbra armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.
Umbra armor's effect is mandatory. If the enchanted creature would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has umbra armor instead.
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