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Minas Morgul, Dark Fortress

HOC (The Hobbit Eternal) · #88 · EN

Minas Morgul, Dark Fortress

Legendary Land

Minas Morgul enters tapped.
{T}: Add {B}.
{3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)
RzadkośćMythic
PLN regular—
PLN foil183,89 zł
PLN etched—

Minas Morgul, Mroczna Twierdza (Minas Morgul, Dark Fortress)

Legendarny Ląd

Minas Morgul wchodzi przekręcone.
{T}: Dodaj {B}.
{3}{B}, {T}: Umieść znacznik cienia na wskazanym stworze. Tak długo, jak tamten stwor ma znacznik cienia, jest on Widmem oprócz swoich innych typów. (Stwor z cieniem może blokować lub być blokowane tylko przez stwory z cieniem.)

Jak działa karta?

Wchodzi przekręcone, daje {B}. Za {3}{B} i przekręcenie kładziesz znacznik cienia na wskazanym stworze, które staje się dodatkowo Widmem i może blokować/ być blokowane tylko przez stworzenia z cieniem.

Minas Morgul wchodzi na pole bitwy przekręcone i może produkować {B}. Za {3}{B} oraz przekręcenie możesz położyć znacznik cienia na wskazanym stworze. Stwor z takim znacznikiem zyskuje dodatkowy typ Widmo obok swoich pozostałych typów i przez to może blokować i być blokowane tylko przez stwory z cieniem. Znaczniki cienia dają zdolność cień; dodatkowe takie znaczniki są redundantne.

Ważne interakcje

Częste pomyłki

Przykład

W twojej turze przekręcasz Minas Morgul, dodajesz {B}, potem w następnej turze płacisz {3}{B} i przekręcasz je, aby położyć znacznik cienia na wrogu; od tej chwili to stwor jest również Widmem i może być blokowane tylko przez stwory z cieniem.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
The Hobbit Eternal (HOC)
Data wydania
2026-08-14
Rzadkość
Mythic
Artysta
James Bousema
Mana value
0
Mana cost
—
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil
Scryfall ID
86d0093b-1af6-458a-8759-250bbaa77778
Oracle ID
867dbd5a-c3cf-41ce-980b-c9babc6f30f2
Słowa kluczowe
—
Tożsamość kolorów
{B}
Produkuje manę
{B}
Dostępne wykończenia
foil
Platformy
paper
Cechy wydruku
Reprint
Efekty ramki
legendary, inverted
Typ promocji
surgefoil, universesbeyond
Watermark
—
Obramowanie / znacznik
borderless / oval
EDHREC rank
2 139
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
707514
Cardmarket ID
898980
Illustration ID
beb5c510-938c-4274-a5b1-9474dacab7c8
Status obrazu
highres_scan

Once a creature has been blocked, that creature remains blocked and will deal and be dealt combat damage even if it gains or loses shadow or if the blocking creature gains or loses shadow.

If an attacking creature has multiple evasion abilities, such as shadow and flying, a creature can block it only if that creature satisfies all of the appropriate evasion abilities.

A permanent with a shadow counter on it has shadow.

Multiple instances of shadow on the same creature are redundant.

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