When comparing the mana spent to the creature's stats as the increment ability resolves, it's possible that the stat that is less than the mana spent changes from power to toughness or vice versa. For example, say you control a 1/3 creature with increment and you pay two mana to cast a spell. Since the amount of mana you spent is greater than the creature's power, increment will trigger. While the increment ability is on the stack, an effect gives the creature with increment +2/-2, making it a 3/1. When the increment ability resolves, the creature will still get a +1/+1 counter since the amount of mana you spent is greater than that creature's toughness.

SOS (Secrets of Strixhaven) · #140 · EN
Ambitious Augmenter
Creature — Turtle Wizard
When this creature dies, if it had one or more counters on it, create a 0/0 green and blue Fractal creature token, then put this creature's counters on that token.
Wyjaśnienie po polsku
Ambitious Augmenter
Istota — Żółw Czarnoksiężnik
Kiedy ta istota umiera, jeśli miała jeden lub więcej żetonów na sobie, stwórz żeton Fractala 0/0 zielono-niebieskiego, a następnie połóż na tym żetonie żetony, które miała ta istota.
Jak działa karta?
Increment daje +1/+1, jeśli przy rzucaniu czaru wydano więcej many niż któraś z wartości (siła lub wytrzymałość) tej istoty. Gdy Ambitious Augmenter umiera z żetonami, tworzysz 0/0 Fractala zielono-niebieskiego i kładziesz na nim dokładnie te same rodzaje i ilości żetonów, które miała Ambitious Augmenter.
Increment (Gdy zagrasz czar, jeśli ilość many, którą wydałeś, jest większa niż siła lub wytrzymałość tej istoty, połóż na tej istocie żeton +1/+1.)
Kiedy ta istota umiera, jeśli miała na sobie jeden lub więcej żetonów, stwórz żeton Fractala 0/0 zielono-niebieskiego, a następnie połóż na tym żetonie żetony, które miała ta istota.
Ważne interakcje
- Increment triggers whenever you cast a spell if the total mana you spent to cast that spell is greater than either this creature's power or its toughness at the time of checking.
- If the increment trigger is still on the stack when it resolves, the comparison is made again against the creature's current power and toughness; if the mana paid is greater than either current stat, put a +1/+1 counter on Ambitious Augmenter.
- If Ambitious Augmenter is not a creature when an increment trigger would trigger, the trigger does not occur. If it stops being a creature before an already-triggered increment resolves, that trigger does nothing.
- When Ambitious Augmenter dies, if it had one or more counters on it as it was in the graveyard, you create a 0/0 green and blue Fractal creature token, then put the same kinds and numbers of counters that were on Ambitious Augmenter onto that token.
- If multiple tokens are created by the death ability (for example by Anointed Procession), put Ambitious Augmenter’s counters on each of those tokens.
- You do not move counters from Ambitious Augmenter; you put new counters of the same kinds and amounts onto the token(s). That includes +1/+1 counters, -1/-1 counters, and any other counters that were on Ambitious Augmenter when it died.
- If Ambitious Augmenter had enough -1/-1 counters when it died that the token would receive an equal number of -1/-1 counters and die immediately, that can happen — the token can die from receiving those counters.
- The increment ability resolves before the spell that caused it to trigger resolves. It will resolve even if that spell is later countered or removed from the stack.
Częste pomyłki
- Myślenie, że increment sprawdza tylko siłę — sprawdza zarówno siłę, jak i wytrzymałość; wystarczy, by ilość many była większa od jednej z tych wartości.
- Zakładanie, że jeśli czar, który wywołał increment, zostanie skontrowany, increment nie zadziała — increment i tak wyzwoli się i rozwiąże niezależnie od tego, czy oryginalny czar zostanie skontrowany.
- Sądzanie, że przy umieraniu żetony są przenoszone z Ambitious Augmenter — nie są przenoszone; tworzysz nowe żetony równające się rodzajowi i liczbie żetonów, które miała istota.
- Przekonanie, że jeśli Ambitious Augmenter przestanie być istotą przed rozwiązaniem increment, increment i tak doda żeton — jeśli nie jest już istotą w momencie wyzwalania, increment nie wyzwoli; jeśli przestanie być istotą przed rozwiązaniem wyzwolenia, wyzwolenie nic nie zrobi.
Przykład
Przykład: Kontrolujesz Ambitious Augmenter będącego 1/3. Rzucasz czar i wydajesz 2 many. Ponieważ 2 jest większe niż siła (1), increment wyzwala. Jeśli przed rozwiązaniem tego wyzwolenia Ambitious Augmenter zmieni się na 3/1, przy rozwiązaniu nadal dostanie +1/+1, bo 2 jest większe niż wytrzymałość (1). Jeśli Ambitious Augmenter miał żetony, a potem umiera, stworzysz żeton Fractala 0/0 zielono-niebieskiego i położysz na nim wszystkie rodzaje i liczby żetonów, które były na Ambitious Augmenter w chwili jego śmierci.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Secrets of Strixhaven (SOS)
- Data wydania
- 2026-04-24
- Rzadkość
- Rare
- Artysta
- Mariah Tekulve
- Mana value
- 1
- Mana cost
- Power / Toughness
- 1 / 1
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 85629088-2007-4db5-9397-bac12a3d7498
- Oracle ID
- d87f0e52-486e-49b4-9cf1-12e238857340
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Increment
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo, arena
- Cechy wydruku
- Standardowy wydruk
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- quandrix
- Obramowanie / znacznik
- black / oval
Identyfikatory i rankingi
- EDHREC rank
- 14 808
- Penny rank
- 2 106
- Multiverse IDs
- —
- Arena ID
- 102599
- MTGO ID
- 149779
- TCGplayer ID
- 688645
- Cardmarket ID
- 882070
- Illustration ID
- bc70a37d-4903-47d4-a75f-7c3b6fd74923
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
An increment ability will only trigger if the permanent it's on is a creature. Similarly, if the permanent is no longer a creature when its increment ability resolves, the ability won't do anything.
If more than one token is created by Ambitious Augmenter’s last ability (because of the effect of a card like Anointed Procession, for example), put Ambitious Augmenter’s counters on each of those tokens.
Whenever you cast a spell, check the amount of mana you spent to cast it against the power and toughness of the creature with increment. If the amount of mana you spent isn't greater than either of that creature's stats, increment won't trigger at all.
If enough -1/-1 counters are put on Ambitious Augmenter at the same time to make its toughness 0 or less, its second ability will see all of the +1/+1 counters it had when it died as well as the -1/-1 counters it had, and an equal number of each of those types of counters (plus any other applicable counters) will be put onto the Fractal token.
Ambitious Augmenter's last ability doesn't cause you to move counters from Ambitious Augmenter onto the Fractal token. Rather, you put the same number of each kind of counter Ambitious Augmenter had when it died onto the Fractal token.
If increment triggers, the comparison will happen again when the ability tries to resolve. If the amount of mana spent to cast that spell isn't greater than either of that creature's stats anymore, the ability will do nothing.
The increment ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
Ambitious Augmenter's last ability puts all counters that were on it onto the Fractal token, not just its +1/+1 counters.
In some unusual cases, you may end up putting the appropriate counters on more than one permanent. For example, if you control The Ozolith (a card from the Ikoria: Lair of Behemoths set) when Ambitious Augmenter dies, you'll put the appropriate number of each kind of counter onto both The Ozolith and the Fractal token.
If Ambitious Augmenter has -1/-1 counters on it when it dies, that ability will include those as well. This may result in the Fractal token dying.
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