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All-Fates Stalker

EOE (Edge of Eternities) · #3 · EN

All-Fates Stalker

Creature — Drix Assassin

When this creature enters, exile up to one target non-Assassin creature until this creature leaves the battlefield.
Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
"You again?"
RzadkośćUncommon
PLN regular0,66 zł
PLN foil1,44 zł
PLN etched—

All-Fates Stalker

Stwór — Drix Zabójca

Gdy ten stwór wchodzi na pole bitwy, wygnaj do jednego wskazanego stwora, który nie jest Zabójcą, do czasu, gdy ten stwór opuści pole bitwy.
Wypaczenie (Warp) {1}{W} (Możesz zagrać tę kartę z ręki za jej koszt Wypaczenia. Wygnaj tego stwora na początku następnego etapu końcowego, potem możesz zagrać go z wygnania w późniejszej turze.)

Jak działa karta?

Przy wejściu może tymczasowo wygnąć jednego nie-Zabójcę; można też zagrać go za koszt Wypaczenia, co wysyła go do wygnania na koniec tury, skąd później możesz go zagrać.

Kiedy ten stwór wchodzi na pole bitwy, może wygnąć do jednego wskazanego stwora, który nie jest Zabójcą; ten stwór wróci dopiero, gdy All-Fates Stalker opuści pole bitwy. Możesz też zagrać go za koszt Wypaczenia (Wypaczenie (Warp) {1}{W}); wtedy po wejściu na pole bitwy zostanie wygnany na początku następnego etapu końcowego, a później możesz zagrać go z wygnania w przyszłej turze. Rzucenie za koszt Wypaczenia to wciąż zagranie zaklęcia, więc można na nie reagować i je skontrować.

Ważne interakcje

Częste pomyłki

Przykład

Zagrasz All-Fates Stalker za Wypaczenie; zostanie wygnany na początku końcowego etapu, a potem będziesz mógł zagrać go z wygnania w kolejnej turze.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Edge of Eternities (EOE)
Data wydania
2025-08-01
Rzadkość
Uncommon
Artysta
Lius Lasahido
Mana value
4
Mana cost
{3}{W}
Power / Toughness
2 / 3
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
82ae4f7b-8122-4af6-8079-888eabf1a11e
Oracle ID
da9ec010-8b42-4927-b602-4e96bced4e99
Słowa kluczowe
Warp
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, arena, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
10 983
Penny rank
9 380
Multiverse IDs
—
Arena ID
96577
MTGO ID
142619
TCGplayer ID
642960
Cardmarket ID
835020
Illustration ID
18fff01c-bd83-4928-af27-d702653969e6
Status obrazu
highres_scan

If you choose to pay a spell’s warp cost rather than its mana cost, you’re still casting the spell. It goes on the stack and can be responded to and countered. You can cast a spell for its warp cost only if you could cast that spell. Most of the time, this means during your main phase while the stack is empty.

If All-Fates Stalker leaves the battlefield before its first ability resolves, the target creature won’t be exiled.

Auras attached to the exiled creature will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

If you pay the warp cost to cast a spell, that permanent will be exiled only if it’s still on the battlefield when that triggered ability resolves. If it goes to another zone before then, it will stay where it is. If it goes to exile some other way, its owner won’t be able to cast it on a future turn.

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