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Spawning Pool

WC99 (World Championship Decks 1999) · #js142 · EN

Spawning Pool

Land

This land enters tapped.
{T}: Add {B}.
{1}{B}: This land becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
RzadkośćUncommon
PLN regular2,05 zł
PLN foil—
PLN etched—

Spawning Pool

Ląd

Ten ląd wchodzi na pole bitwy przekręcony.
{T}: Dodaj {B}.
{1}{B}: Ten ląd staje się do końca tury czarnym stworem Szkielet o sile i wytrzymałości 1/1 z „{B}: Regeneracja (Regenerate) tego stwora”. Nadal pozostaje lądem. (Jeżeli zostanie zregenerowany, następnym razem w tej turze, kiedy miałby zostać zniszczony, zamiast tego przekręć go, usuń go z walki i usuń wszystkie obrażenia z niego.)

Jak działa karta?

Ląd, który może stać się 1/1 czarnym Szkieletem i ma {B}: Regeneracja (Regenerate) tego stwora do końca tury; nadal pozostaje lądem i wcześniej wchodzi przekręcony.

To ląd wchodzi na pole bitwy przekręcony i normalnie daje {B}. Za {1}{B} może stać się do końca tury czarnym stworem Szkielet 1/1, zachowując równocześnie cechy lądu. Ma zdolność "{B}: Regeneracja (Regenerate) tego stwora", która zapobiega jego zniszczeniu poprzez podmianę zdarzenia zniszczenia: zamiast zostać zniszczonym, zostaje przekręcony, usunięty z walki i wszystkie obrażenia zostają zdjęte.

Ważne interakcje

Częste pomyłki

Przykład

Na swojej turze przekręcasz Spawning Pool, nie dajesz many. Na późniejszym etapie aktywujesz {1}{B}, robi się 1/1 Szkielet; gdy dostałby obrażenia niszczące, płacisz {B}, używasz Regeneracja (Regenerate) i zamiast zostać zniszczony, zostaje przekręcony i usunięty z walki.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
World Championship Decks 1999 (WC99)
Data wydania
1999-08-04
Rzadkość
Uncommon
Artysta
Rob Alexander
Mana value
0
Mana cost
—
Power / Toughness
— / —
Layout / frame
normal / 1997
Foil / nonfoil
nonfoil
Scryfall ID
7cb5cfee-84d0-4f3c-a9d7-fe18991e8684
Oracle ID
f3bf22cf-0a6f-4fb6-ba82-63ce290308d6
Słowa kluczowe
Heal, Regenerate
Tożsamość kolorów
{B}
Produkuje manę
{B}
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Reprint
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
gold / —
EDHREC rank
14 941
Penny rank
1 207
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
164941
Cardmarket ID
249783
Illustration ID
9ce3d97e-f1f3-46ea-adf3-e3e0fce3c110
Status obrazu
highres_scan

Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.

A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.

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