In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.

LTR (The Lord of the Rings: Tales of Middle-earth) · #103 · EN
Orcish Bowmasters
Creature — Orc Archer
When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.
Wyjaśnienie po polsku
Łucznicy Orków (Orcish Bowmasters)
Stwór — Ork Łucznik
Gdy ten stwór wchodzi na pole bitwy i za każdym razem, gdy przeciwnik dobiera kartę, z wyjątkiem pierwszej, którą dobiera w każdej ze swoich faz dobierania, ten stwór zadaje 1 obrażenie dowolnemu celowi. Następnie Gromadzenie (Amass) Orków 1.
Jak działa karta?
Przebłysk; przy wejściu i gdy przeciwnik dobiera kartę poza pierwszą w fazie dobierania zadaje 1 obrażenie dowolnemu celowi, potem Gromadzenie (Amass) Orków 1.
Ma Przebłysk (Flash), więc możesz zagrać go jako reakcję. Gdy wchodzi na pole bitwy albo gdy przeciwnik dobiera kartę (poza pierwszą kartą dobieraną w jego fazie dobierania), zadaje 1 obrażenie dowolnemu celowi, a potem wykonujesz Gromadzenie (Amass) Orków 1, co dodaje znacznik +1/+1 do wybranej istoty Armii lub tworzy 0/0 żeton Armii Orków, jeśli nie kontrolujesz Armii. Jeśli wybrana Armia nie była Orkiem, staje się Orkiem dodatkowo do swoich typów.
Ważne interakcje
- Jeśli nie kontrolujesz Armii podczas Gromadzenie (Amass) Orków, stworzysz 0/0 czarny żeton Armii Orków, a następnie położysz na wybraną przez siebie istotę Armii znaczniki +1/+1.
- Gdy wybierasz istotę Armii, możesz wybrać istotę, która nie jest Orkiem; jeśli na niej położysz znaczniki, stanie się dodatkowo Orkiem.
- Jeśli efekt, który ma gromadzić Orków, wymaga wybrania celów i wszystkie wybrane cele są nielegalne przy rozwiązywaniu, efekt nie rozwiąże się i nie gromadzisz Orków.
Częste pomyłki
- Mylenie każdej karty dodanej do ręki z dobraniem — efekt działa tylko na karty rzeczywiście dobrane, nie na te dodane inaczej.
- Zakładanie, że Gromadzenie (Amass) stworzy zawsze nową Armii; tworzy ją tylko jeśli nie kontrolujesz żadnej Armii przed wykonaniem efektu.
Przykład
Wygrywasz walkę o tempo i zagrano Łuczników Orków w bloku; gdy przeciwnik dobierze kartę poza swoją fazą dobierania, zadają 1 obrażenie w wybranego stwora, a potem gromadzisz Orków 1 na swojej Armii.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
The Lord of the Rings: Tales of Middle-earth (LTR)
- Data wydania
- 2023-06-23
- Rzadkość
- Rare
- Artysta
- Maxim Kostin
- Mana value
- 2
- Mana cost
- Power / Toughness
- 1 / 1
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 7c024bae-5631-4e20-ac69-df392ac9e109
- Oracle ID
- ea5103f5-27e0-4eb1-902c-7f34652d6bf3
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Amass, Flash
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo, arena
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- universesbeyond
- Watermark
- —
- Obramowanie / znacznik
- black / triangle
Identyfikatory i rankingi
- EDHREC rank
- 263
- Penny rank
- —
- Multiverse IDs
- 616933
- Arena ID
- 84795
- MTGO ID
- 112116
- TCGplayer ID
- 498367
- Cardmarket ID
- 715917
- Illustration ID
- 5d612592-36c8-4e1b-8808-554a8f9b9f0f
- Status obrazu
- lowres
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.
If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
If a spell or ability causes an opponent to put cards into their hand without specifically using the word "draw," it's not a card drawn.
Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
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