Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.

CLB (Commander Legends: Battle for Baldur's Gate) · #62 · EN
Contact Other Plane
Instant
1—9 | Draw two cards.
10—19 | Scry 2, then draw two cards.
20 | Scry 3, then draw three cards.
Wyjaśnienie po polsku
Kontakt z innym planem (Contact Other Plane)
Instant (Błysk)
1—9 | Dobierz dwie karty.
10—19 | Scry 2, potem dobierz dwie karty.
20 | Scry 3, potem dobierz trzy karty.
Jak działa karta?
Rzuć d20 przy rozwiązaniu. 1–9: dobierz 2; 10–19: scry 2, potem dobierz 2; 20: scry 3, potem dobierz 3. Rzut i efekt są jedną zdolnością — nie możesz odpowiedzieć po zobaczeniu wyniku.
Gdy zaklęcie się rozwiąże, wykonujesz rzut d20 (dwudziestościenną kostką). Wynik tego jednego rzutu natychmiast determinuje efekt: jeśli wypadnie 1–9, dobierasz dwie karty; jeśli 10–19, najpierw scry 2, potem dobierasz dwie karty; jeśli 20, najpierw scry 3, potem dobierasz trzy karty. Rzut i wynik są częścią tej samej zdolności, więc po poznaniu wyniku nie otrzymujesz możliwości odpowiedzi przed wykonaniem efektu. Jeśli jakiś inny efekt modyfikuje wynik rzutu, używasz zmodyfikowanego wyniku do wybrania linii na tabeli. Jeżeli inny efekt zastępuje rzut przez rzut wielu kości i zignorowanie najniższej, do efektu liczysz tylko kości, które są brane pod uwagę po tej zmianie.
Ważne interakcje
- To cast Contact Other Plane, put the spell on the stack like any instant. When it resolves, roll a d20 as part of that ability; you do not get priority after seeing the result.
- The die must be fair and have equally likely outcomes. Physical or digital d20s are allowed.
- Some effects can modify the result of the roll. Unless a ruling or effect says “natural result,” use the final modified result to determine which line (1–9, 10–19, 20) applies.
- If an effect replaces rolling a d20 with rolling extra dice and ignoring the lowest, only the counted dice matter; ignored dice are treated as if they were never rolled.
- Planechase planar-die rolls do not count as a numerical d20 result for effects that look at the numeric result, though they do trigger abilities that watch for dice being rolled.
Częste pomyłki
- Mylenie naturalnego wyniku z wynikiem po modyfikacjach — jeśli coś modyfikuje rzut, używaj zmodyfikowanego wyniku do określenia efektu.
- Próbowanie odpowiedzieć (dawać priorytet) po zobaczeniu wyniku rzutu — rzut i wynik są częścią rozwiązywania tej jednej zdolności.
- Uznawanie rzutu planarnej kości z Planechase za wynik d20 — rzut planarnej kości nie dostarcza numerycznego wyniku d20 dla takich efektów.
Przykład
Rzucasz d20 i wypada 14 → wykonujesz scry 2, potem dobierasz dwie karty.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Commander Legends: Battle for Baldur's Gate (CLB)
- Data wydania
- 2022-06-10
- Rzadkość
- Common
- Artysta
- Alix Branwyn
- Mana value
- 4
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 7b5d9323-ddf4-49b0-9d39-c2249c50f1e3
- Oracle ID
- a352cc67-eae8-4fa5-abba-507821c4cf47
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Scry
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper
- Cechy wydruku
- Reprint, Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 8 586
- Penny rank
- 13 582
- Multiverse IDs
- 562945
- Arena ID
- —
- MTGO ID
- —
- TCGplayer ID
- 273292
- Cardmarket ID
- 660854
- Illustration ID
- 238fdebe-1982-427c-a7ba-6e0d57926bce
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.
The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll.
Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the “result” of a die roll is looking for the result after these modifications. Anything that is looking for the “natural result” is looking for the number shown on the face of the die before these modifications.
While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die.
An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.
Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.
Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.
Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.
Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.
Pełny rekord źródłowy JSON
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