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Sleek Schooner

XLN (Ixalan) · #247 · EN

Sleek Schooner

Artifact — Vehicle

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
The pirates had left the open sea behind, but they were still in their element: reckless adventure.
RzadkośćUncommon
PLN regular0,31 zł
PLN foil0,92 zł
PLN etched—

Sleek Schooner

Artefakt — Vehicle

Crew 1 (Zakręć dowolną liczbę stworzeń, które kontrolujesz, o łącznej sile co najmniej 1: ten Vehicle staje się artefaktem-stworzeniem do końca tury.)

Jak działa karta?

Crew 1: zakręć stworzenia o łącznej sile ≥1, aby Sleek Schooner stał się artefaktem-stworzeniem do końca tury. Stworzenia, które zakręcisz, nie są z nim związane po żadnej innej stronie poza tym, że zostały użyte do opłacenia kosztu.

Sleek Schooner to artefakt — Vehicle (pojazd). Nie jest stworzeniem, dopóki jego zdolność Crew 1 nie zostanie opłacona. Crew 1 oznacza: zakręć (tap) dowolną liczbę twoich stworzeń, których łączna siła wynosi co najmniej 1. Gdy zapłacisz koszt przez zakręcenie tych stworzeń, Sleek Schooner staje się artefaktem-stworzeniem do końca tury (z jego drukowaną siłą i wytrzymałością).

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Masz jednego 1/1 i jedno 2/2. Możesz zakręcić tylko 1/1, tylko 2/2 lub oba – każda z tych opcji opłaci Crew 1. Gdy to zrobisz, Sleek Schooner staje się stworzeniem do końca tury.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Ixalan (XLN)
Data wydania
2017-09-29
Rzadkość
Uncommon
Artysta
Mark Winters
Mana value
3
Mana cost
{3}
Power / Toughness
4 / 3
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
767e2bfb-bcf5-442c-b092-bdb1f4f13561
Oracle ID
3284010f-aeb2-493e-9252-3b953a192a94
Słowa kluczowe
Crew
Tożsamość kolorów
Bezkolorowa
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
21 509
Penny rank
17 972
Multiverse IDs
435406
Arena ID
66469
MTGO ID
65520
TCGplayer ID
144536
Cardmarket ID
301237
Illustration ID
ae881c89-206e-4fa3-8477-5fdf03604d28
Status obrazu
highres_scan

Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature.

Each Vehicle is printed with a power and toughness, but it’s not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.

Creatures that crew a Vehicle aren’t attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don’t affect the creatures that crewed it.

Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can’t attack unless you’ve controlled it continuously since your turn began, it can block if it’s untapped, it can be tapped to pay a Vehicle’s crew cost, and so on.

Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.

If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle’s printed power and toughness.

You may activate a crew ability of a Vehicle even if it’s already an artifact creature. Doing so has no effect on the Vehicle. It doesn’t change its power and toughness.

If a permanent becomes a copy of a Vehicle, the copy won’t be a creature, even if the Vehicle it’s copying has become an artifact creature.

For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.

When a Vehicle becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger.

You may tap more creatures than necessary to activate a crew ability.

Vehicle is an artifact type, not a creature type. A Vehicle that’s crewed won’t normally have any creature type.

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