If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.

DSC (Duskmourn: House of Horror Commander) · #14 · EN
They Came from the Pipes
Enchantment
Whenever a face-down creature you control enters, draw a card.
Wyjaśnienie po polsku
Przyszli z rur (They Came from the Pipes)
Zaczarowanie
Za każdym razem, gdy zakryty stwór, który kontrolujesz, wchodzi na pole bitwy, dobierz kartę.
Jak działa karta?
Przy wejściu ukazujesz dread dwa razy, tworząc do dwóch zakrytych stwórów 2/2 i wysyłając po jednej karcie do cmentarza; gdy zakryty stwór wchodzi, dobierasz kartę.
Gdy zaczarowanie wchodzi na pole bitwy, wykonujesz efekt „ukazania dread” dwa razy: za każdym razem patrzysz na dwie górne karty biblioteki, jedną z nich umieszczasz na polu bitwy zakrytą jako stwór 2/2, a drugą wkładasz do cmentarza. Zakryty stwór nie ma nazwy, kosztu many, typów ani zdolności; możesz go w dowolnym momencie odkręcić, ujawniając, że jest kartą stwora i płacąc jej koszt many. Dodatkowo za każdym razem, gdy zakryty stwór, który kontrolujesz, wchodzi na pole bitwy, dobierasz kartę. Ukazane karty trzeba oznaczać tak, by można je odróżnić od innych zakrytych kart na polu bitwy.
Ważne interakcje
- Ukazane (Manifest) karty wszyscy widzą jako zakryte stwory 2/2; jeśli to karta dwustronna, trafia na pole bitwy zakryta i nie może się transformować, dopóki jest zakryta.
- Możesz w dowolnym momencie, gdy masz priorytet, odkręcić ukazaną kartę będącą kartą stwora, ujawniając ją i płacąc jej koszt many — to specjalna czynność, która nie używa stosu i na nią nie można odpowiedzieć.
- Jeśli podczas ukazywania dread twoja biblioteka ma tylko jedną kartę, tę jedną umieszczasz na polu bitwy zakrytą; jeśli biblioteka jest pusta, nie robisz nic.
Częste pomyłki
- Mylenie ukazania (Manifest) z po prostu wystawieniem żetonu — ukazana karta to prawdziwa karta położona zakrytą na polu bitwy.
- Próba odkręcenia ukazanej karty poprzez stosowanie standardowych reakcji na stosie — odkręcenie ukazanej karty to specjalna czynność, która nie używa stosu.
Przykład
Gdy zaczarowanie wejdzie, patrzysz na 2 górne karty, jedną kładziesz zakrytą jako 2/2, drugą do cmentarza; kiedy ten zakryty stwór wejdzie, dobierasz kartę.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Duskmourn: House of Horror Commander (DSC)
- Data wydania
- 2024-09-27
- Rzadkość
- Rare
- Artysta
- Andreas Zafiratos
- Mana value
- 5
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2015
- Foil / nonfoil
- nonfoil
- Scryfall ID
- 74c900b3-6db0-4bd9-afd2-d193e4aca09c
- Oracle ID
- 1b8870fd-2d8a-42af-8173-b747d8d4c04f
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Manifest, Manifest dread
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil
- Platformy
- paper, mtgo
- Cechy wydruku
- Standardowy wydruk
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / oval
Identyfikatory i rankingi
- EDHREC rank
- 5 776
- Penny rank
- —
- Multiverse IDs
- 675609
- Arena ID
- —
- MTGO ID
- 131349
- TCGplayer ID
- 577804
- Cardmarket ID
- 787230
- Illustration ID
- ab83f9a0-5937-4341-8239-8cb61be4533b
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
If a face-down creature loses its abilities, it can't be turned face up with a disguise or morph ability because it will no longer have that ability (or the associated cost) once face up.
Any time you have priority, you can turn a manifested permanent you control face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
If your library contains only one card when you manifest dread, you'll look at that card and put it onto the battlefield face down. You won't have the option to put it into your graveyard instead. If your library contains no cards when you manifest dread, you won't do anything.
You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered should remain clear, as well as what ability caused them to be face down. (This includes manifest, disguise, cloak, morph, and a few older effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
If a manifested creature would have disguise or morph if it were face up, you may also turn it face up by paying its disguise or morph cost, as appropriate.
Unlike a face-down creature that was cast using a disguise or morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
Some cards in the Duskmourn release have abilities that trigger "whenever you manifest dread." In circumstances where you are instructed to manifest dread but can't perform some or all of the steps of manifesting dread (probably because your library has one or fewer cards in it), these abilities will still trigger.
To manifest dread, look at the top two cards of your library. Manifest one (by putting it onto the battlefield face down) and put the other into your graveyard. The card you put onto the battlefield becomes a 2/2 face-down creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have.
If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
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