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Hoarding Ogre

CLB (Commander Legends: Battle for Baldur's Gate) · #181 · EN

Hoarding Ogre

Creature — Ogre

Whenever this creature attacks, roll a d20.
1—9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
10—19 | Create two Treasure tokens.
20 | Create three Treasure tokens.
RzadkośćCommon
PLN regular1,22 zł
PLN foil0,83 zł
PLN etched—

Hoarding Ogre

Stwór — Oger

Za każdym razem, gdy ten stwór atakuje, rzuć d20.
1—9 | Stwórz żeton Skarbu. (To artefakt z "{T}, Poświęć ten żeton: Dodaj jedną manę dowolnego koloru.")
10—19 | Stwórz dwa żetony Skarbu.
20 | Stwórz trzy żetony Skarbu.

Jak działa karta?

Kiedy atakuje, rzucasz d20; w zależności od wyniku tworzysz 1, 2 lub 3 żetony Skarbu. Żetony są artefaktami, które można poświęcić, by dodać manę.

Gdy ten stwór atakuje, wykonujesz jeden rzut d20 i natychmiast rozpatrujesz wynik zgodnie z tabelą. Wynik decyduje, ile żetonów Skarbu masz utworzyć; żetony Skarbu są artefaktami, które możesz przekręcić i poświęcić, by dodać manę dowolnego koloru. Nie ma możliwości odpowiedzi między poznaniem wyniku rzutu a utworzeniem żetonów — wszystko dzieje się podczas rozwiązywania zdolności.

Ważne interakcje

Częste pomyłki

Przykład

Atakujesz z Hoarding Ogre, rzucasz d20 i wypada 18; tworzysz dwa żetony Skarbu, które trafiają na pole bitwy pod twoją kontrolą.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Commander Legends: Battle for Baldur's Gate (CLB)
Data wydania
2022-06-10
Rzadkość
Common
Artysta
Tuan Duong Chu
Mana value
4
Mana cost
{3}{R}
Power / Toughness
3 / 3
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
746fec80-5ddb-42b8-bc54-728bcd3863b3
Oracle ID
faeee3a7-c66c-48d8-a994-12377d3bb729
Słowa kluczowe
Treasure
Tożsamość kolorów
{R}
Produkuje manę
{B}{G}{R}{U}{W}
Dostępne wykończenia
nonfoil, foil
Platformy
paper
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
3 617
Penny rank
13 708
Multiverse IDs
563064
Arena ID
—
MTGO ID
—
TCGplayer ID
273454
Cardmarket ID
660889
Illustration ID
f6f9d09e-6a2c-4a8a-b401-3fcfa7eef1e0
Status obrazu
highres_scan

Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.

The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll.

Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.

Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.

An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a "results table" in the card text.

Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.

An effect that says "choose a target, then roll a d20" or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.

Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.

Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications. Anything that is looking for the "natural result" is looking for the number shown on the face of the die before these modifications.

While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die.

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