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Skywatcher Adept

PLST (The List) · #ROE-88 · EN

Skywatcher Adept

Creature — Merfolk Wizard

Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
Flying
LEVEL 3+
4/2
Flying
RzadkośćCommon
PLN regular0,23 zł
PLN foil—
PLN etched—

Skywatcher Adept

Istota — Merfolk Wizard

Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/2
Flying
LEVEL 3+
4/2
Flying

Jak działa karta?

Level up: {3} tylko jako sorcery, dodaje żeton poziomu. 1–2 żetony → 2/2 i Flying. 3+ żetonów → 4/2 i Flying. Poziom zależy od liczby żetonów, a zdolność Level up zawsze jest obecna.

Skywatcher Adept ma mechanikę Level up: można za {3} umieścić na nim żeton poziomu, ale tylko jako sorcery (czyli w swojej głównej fazie, gdy stos jest pusty). Jego obecne cechy zależą od liczby żetonów poziomu na nim: - Jeśli ma 0 żetonów poziomu, zachowuje swoje wydrukowane cechy (brak statystyk w tekście poza tym, że jest istotą). - Jeśli ma 1 lub 2 żetony poziomu (LEVEL 1–2): staje się 2/2 i zyskuje Flying (latanie). - Jeśli ma 3 lub więcej żetonów poziomu (LEVEL 3+): staje się 4/2 i ma Flying. Level up nie jest zdolnością jednorazową — karta zawsze ma zdolność Level up i można ją aktywować wielokrotnie, o ile można zapłacić koszt i jest się w odpowiednim momencie gry. Poziom istoty jest określany przez liczbę żetonów poziomu na niej, a nie przez to, ile razy aktywowano Level up. Jeśli żetony poziomu są dodawane lub usuwane przez inne efekty, zmienia to odpowiednio jej poziom i właściwości.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Jeśli w swojej turze w głównej fazie masz pusty stos, możesz zapłacić {3} i umieścić żeton poziomu na Skywatcher Adept. Przy 1 żetonie staje się 2/2 z lataniem. Możesz powtarzać to w kolejnych turach, aż osiągnie 3 żetony i stanie się 4/2 z lataniem.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
The List (PLST)
Data wydania
2024-08-02
Rzadkość
Common
Artysta
Tomasz Jedruszek
Mana value
1
Mana cost
{U}
Power / Toughness
1 / 1
Layout / frame
leveler / 2003
Foil / nonfoil
nonfoil
Scryfall ID
72a837c9-f8bf-41fc-8f36-671ff6858436
Oracle ID
d63725af-be6d-4f91-b5c8-04df82d6f805
Słowa kluczowe
Flying, Level Up
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
24 472
Penny rank
11 204
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
582618
Cardmarket ID
—
Illustration ID
b3708326-c9f0-4ecd-8cf0-53619ebffe7f
Status obrazu
highres_scan

The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.

If another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.

Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.

Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.

A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.

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