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Jidoor, Aristocratic Capital // Overture

FIN (Final Fantasy) · #311 · EN

Jidoor, Aristocratic Capital // Overture

Land — Town // Sorcery — Adventure

"You're the spitting image of Maria!"
—Jidoor resident
RzadkośćRare
PLN regular9,31 zł
PLN foil11,41 zł
PLN etched—

Jidoor, Aristocratic Capital

Land — Town

This land enters tapped.
{T}: Add {U}.

Overture

Sorcery — Adventure

Target opponent mills half their library, rounded down. (Then exile this card. You may play the land later from exile.)

Jidoor, Arystokratyczna Stolica // Uwertura (Jidoor, Aristocratic Capital // Overture)

Ląd — Miasto // Zaklęcie — Przygoda

Jidoor, Arystokratyczna Stolica
Ląd — Miasto
Ten ląd wchodzi przekręcony.
{T}: Dodaj {U}.

Uwertura
Zaklęcie — Przygoda
Celowy przeciwnik przekłada połowę swojej biblioteki, zaokrąglając w dół. (Następnie wygnaj tę kartę. Możesz zagrać ląd później z wygnania.)

Jak działa karta?

Jidoor daje niebieską manę, a Uwertura przekłada połowę biblioteki przeciwnika. Możesz zagrać Jidoor z wygnania jako ląd.

Jidoor, Arystokratyczna Stolica jest lądem, który wchodzi przekręcony i daje jedną niebieską manę za każdy swój koszt {T}. Uwertura to zaklęcie, które powoduje, że celowy przeciwnik przekłada połowę swojej biblioteki, zaokrąglając w dół. Po tym efekcie karta jest wygnana i może zostać zagrana jako ląd z wygnania. Wszystkie efekty działania Uwertury są stosowane tylko wtedy, gdy karta zostanie zagrana jako przygoda.

Ważne interakcje

Częste pomyłki

Przykład

Przeciwnik przekłada 3 karty z biblioteki. Następnie wygnajesz Uwerturę i możesz zagrać Jidoor z wygnania jako ląd w swojej turze.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Final Fantasy (FIN)
Data wydania
2025-06-13
Rzadkość
Rare
Artysta
Craig Elliott
Mana value
0
Mana cost
{4}{U}{U}
Power / Toughness
— / —
Layout / frame
adventure / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
72678d58-888e-4d3c-bc2c-78f5b7862e03
Oracle ID
bd513d9d-5aa2-4860-bd86-8b5d9430f133
Słowa kluczowe
Mill
Tożsamość kolorów
{U}
Produkuje manę
{U}
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
ffvi, universesbeyond, boosterfun
Watermark
—
Obramowanie / znacznik
borderless / triangle
EDHREC rank
2 147
Penny rank
4 185
Multiverse IDs
—
Arena ID
—
MTGO ID
140901
TCGplayer ID
630906
Cardmarket ID
824251
Illustration ID
0bb4b860-6839-44d8-9516-32323492666f
Status obrazu
highres_scan

If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to play the copy as a permanent.

If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may play it using its primary characteristics. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to play that card from exile later.

If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to play it with its primary characteristics.

An adventurer card uses only its non-Adventure characteristics in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Jidoor, Aristocratic Capital is a colorless Town land card whose mana value is 0. It can't be the target of Sorceress's Schemes, which reads in part "Return target instant or sorcery card from your graveyard or exiled card with flashback you own to your hand."

When playing a card as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The resulting spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.

If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.

An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.

Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.

If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if you control Traveling Chocobo ("You may play lands and cast Bird spells from the top of your library.") and Jidoor, Aristocratic Capital is on top of your library, you can play Jidoor, Aristocratic Capital, but you can't cast Overture.

If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.

If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.

Town is a land type with no special meaning. It doesn't grant the land any intrinsic abilities. Other cards may care about which lands are Towns.

You must still follow any timing restrictions and permissions for the card you play from exile. In the case of any of the five lands in this release, you'll be able to play it only during your main phase while the stack is empty and only if you have an available land play remaining.

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