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Rush of Dread

OTJ (Outlaws of Thunder Junction) · #104 · EN

Rush of Dread

Sorcery

Spree (Choose one or more additional costs.)
+ {1} — Target opponent sacrifices half the creatures they control of their choice, rounded up.
+ {2} — Target opponent discards half the cards in their hand, rounded up.
+ {2} — Target opponent loses half their life, rounded up.
RzadkośćRare
PLN regular1,49 zł
PLN foil3,32 zł
PLN etched—

Nawałnica Grozy (Rush of Dread)

Czar

Eskapada (Spree) (Wybierz jedną lub więcej dodatkowych opłat.)
+ {1} — Wskazany przeciwnik poświęca połowę stworów, które kontroluje, zaokrągloną w górę, według własnego wyboru.
+ {2} — Wskazany przeciwnik odrzuca połowę kart z ręki, zaokrągloną w górę.
+ {2} — Wskazany przeciwnik traci połowę życia, zaokrągloną w górę.

Jak działa karta?

Wybierz jeden lub więcej trybów, zapłać ich dodatkowe koszty; każdy wybrany tryb wpływa na wskazanego przeciwnika (po kolei). Nie możesz wybierać tego samego trybu dwukrotnie.

To modalne zaklęcie z Eskapadą (Spree) pozwala wybrać jeden lub więcej dodatkowych kosztów przy rzucaniu; każdy wybrany tryb wykonuje się w kolejności zapisanej na karcie. Każdy tryb wymaga wskazanego przeciwnika jako celu; jeśli cel stanie się nielegalny przed rozwiązaniem, na niego nie zadziała. Musisz wybrać co najmniej jeden tryb i nie możesz wybrać tego samego trybu dwa razy.

Ważne interakcje

Częste pomyłki

Przykład

Rzucasz Nawałnicę Grozy, płacisz +{1} i +{2} i wybierasz dwóch różnych przeciwników; najpierw pierwszy przeciwnik poświęca połowę stworów, potem drugi odrzuca połowę kart.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Outlaws of Thunder Junction (OTJ)
Data wydania
2024-04-19
Rzadkość
Rare
Artysta
Chris Seaman
Mana value
3
Mana cost
{1}{B}{B}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
721c7122-91b6-45ea-ba28-de0246a2fc1b
Oracle ID
0dfe6ec6-a0df-41c8-90dd-1ddf0417700a
Słowa kluczowe
Spree
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo, arena
Cechy wydruku
Dostępna w boosterze
Efekty ramki
spree
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
5 358
Penny rank
11 654
Multiverse IDs
655045
Arena ID
90450
MTGO ID
124119
TCGplayer ID
544692
Cardmarket ID
764019
Illustration ID
270d33f1-77fc-48b1-9779-436f1bce85d4
Status obrazu
highres_scan

Like the effects of all modal spells, Rush of Dread’s effects happen in order. If the first two modes target different opponents, the opponent targeted by the second mode will see what the first opponent sacrificed before choosing what to discard.

If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.

If an effect allows you to cast a spell with spree “without paying its mana cost,” you must still choose at least one mode and pay the associated additional costs.

You can’t choose the same mode more than once.

The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn’t matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.

No matter which modes you choose, you always follow the instructions in the order they are written.

Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.

You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.

You choose the modes as you cast the spell with spree. Once modes are chosen, they can’t be changed.

If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose.

Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.

If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.

No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until the spell is done resolving.

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