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Contested Game Ball

LCI (The Lost Caverns of Ixalan) · #251 · EN

Contested Game Ball

Artifact

Whenever you're dealt combat damage, the attacking player gains control of this artifact and untaps it.
{2}, {T}: Draw a card and put a point counter on this artifact. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.
RzadkośćUncommon
PLN regular0,17 zł
PLN foil0,57 zł
PLN etched—

Contested Game Ball

Artefakt

Za każdym razem, gdy otrzymujesz obrażenia bojowe, atakujący gracz zyskuje kontrolę nad tym artefaktem i odkręca go.
{2}, {T}: Dobierz kartę i połóż na tym artefakcie znacznik punktowy. Następnie, jeśli ma na nim pięć lub więcej znaczników punktowych, poświęć go i stwórz żeton Skarb (Treasure).

Jak działa karta?

Gdy otrzymasz obrażenia bojowe, atakujący gracz przejmuje i odkręca ten artefakt. Możesz zapłacić {2}, przekręcić go, dobrać kartę i dodać znacznik; przy pięciu znacznikach poświęcasz go i tworzysz żeton Skarb (Treasure).

To artefakt, który przeciwnik może zdobyć, gdy otrzymujesz obrażenia bojowe — zdobywający od razu go odkręca. Możesz za {2} i {T} dobrać kartę i położyć na nim znacznik punktowy; jeśli podczas rozwiązywania tej aktywowanej zdolności artefakt ma pięć lub więcej takich znaczników, poświęcasz go i tworzysz żeton Skarb (Treasure). Dodawanie znaczników w inny sposób nie powoduje automatycznego poświęcenia; sprawdzenie następuje tylko przy rozwiązywaniu aktywowanej zdolności.

Ważne interakcje

Częste pomyłki

Przykład

Przekręcasz Contested Game Ball, płacisz {2} i dobierasz kartę, kładziesz na nim piąty znacznik punktowy — poświęcasz go i tworzysz żeton Skarb (Treasure).

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
The Lost Caverns of Ixalan (LCI)
Data wydania
2023-11-17
Rzadkość
Uncommon
Artysta
Camille Alquier
Mana value
2
Mana cost
{2}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
71cb7776-a6af-4efb-b536-6b9b4f3d3874
Oracle ID
876c9620-216c-45dd-b8a6-b9e0cba63e3d
Słowa kluczowe
Treasure
Tożsamość kolorów
Bezkolorowa
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo, arena
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
16 499
Penny rank
—
Multiverse IDs
636972
Arena ID
87413
MTGO ID
118342
TCGplayer ID
525633
Cardmarket ID
743396
Illustration ID
9f2ec627-d1e3-4226-b317-5508a51ee921
Status obrazu
highres_scan

In a Two-Headed Giant game, each player on the attacking team is an attacking player. When Contested Game Ball's first ability resolves, you'll choose which member of the attacking team gains control of it.

Contested Game Ball's triggered ability triggers only once whenever you're dealt combat damage, no matter how many creatures deal combat damage to you at the same time.

If point counters are put on Contested Game Ball some way other than its last ability, you won't sacrifice it or create a Treasure token. The check for five or more point counters happens only as the activated ability resolves.

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