Tam, Observant Sequencer
Legendary Creature — Gorgon Wizard

SOS (Secrets of Strixhaven) · #237 · EN
Legendary Creature — Gorgon Wizard // Sorcery
Strony karty
Legendary Creature — Gorgon Wizard
Sorcery
Wyjaśnienie po polsku
Legendarne Stworzenie — Gorgonica Czarodziej // Czary (Sorcery)
Gdy to stworzenie stanie się prepared, tworzona jest w exile kopia jego prepare spella, którą jego aktualny kontroler może rzucić. Rzucenie tej kopii przerywa prepared. Prepared pozostaje nawet gdy permanent przestanie być stworzeniem; jeśli permanent przestanie być prepared, kopia w exile znika.
Ogólna zasada: niektóre stworzenia mają "prepare spell" — inną kartę (zwykle sorcery/instant) powiązaną z tym stworzeniem. Gdy takie stworzenie zostaje "prepared" (przygotowane), tworzona jest w exile kopia jego prepare spella. Ta kopia pozostaje w exile dopóki permanent jest na polu bitwy i jest prepared oraz tylko aktualny kontroler tego permanenta może ją rzucić. Gdy ta kopia jest rzucana, permanent przestaje być prepared i kopia w exile przestaje istnieć (bo została rzucona).\nKilka szczegółów z rulingów podanych przy karcie: 1) Bycie prepared nie jest wartością, którą kopiowanie permanentu kopiuje. Jeśli permanent stanie się kopią przygotowanego stworzenia, nie stanie się prepared. 2) Karta prepare jest kartą stworzenia we wszystkich strefach — więc traktuje się ją jak kartę stworzenia tam, gdzie to ma znaczenie (np. interakcje z grobem). 3) Jeśli stworzenie przestanie być stworzeniem, pozostaje prepared i kopia spella w exile nadal istnieje; kontroler może dalej rzucić kopię. 4) Jeżeli efekt powoduje, że stworzenie przestaje być prepared, kopia w exile przestaje istnieć. 5) Nie można być prepared więcej niż raz jednocześnie — nie powstanie wiele kopii spella dla tego samego przygotowania. 6) Przy tworzeniu kopii prepare spella ignorowane są wyjątki kopiowania, które zmieniłyby copiable values źródłowego stworzenia — kopia spella będzie miała cechy prepare spella, niekoniecznie cechy przygotowanego stworzenia. 7) Kopię prepare spella w exile można rzucić tylko z jego podstawowymi cechami (ale efekty pozwalające rzucić to za inny koszt mogą być zastosowane). 8) Jeśli kopia spella ma cele i przy rozwiązywaniu nie ma legalnych celów, spell nie rozwiąże się, ale stworzenie wciąż przestaje być prepared, bo spell został zrzucony.
Przykład: Twoje stworzenie z prepare spellem stało się prepared i w exile powstała kopia jego prepare spella. Jako jego kontroler możesz rzucić tę kopię z exile. Gdy ją rzucisz, stworzenie przestaje być prepared i kopia już nie będzie w exile. Jeśli w międzyczasie to stworzenie straciło wszystkie umiejętności lub przestało być stworzeniem, nadal będzie przygotowane i kopia w exile będzie nadal dostępna, dopóki nikt nie uczyni go "nie-prepared".
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Being prepared isn't a copiable value. If a permanent becomes a copy of a prepared creature, it won't be prepared. That permanent will have the alternative characteristics, though, and some other effect could cause it to become prepared later.
If a prepared creature stops being a creature, it will still be prepared, and the copy of its prepare spell will remain in exile. That permanent's controller will still be able to cast it. The same is true if a prepared creature becomes a copy of something else, even if it's then a permanent without a prepare spell.
A preparation card is a creature card in every zone. For example, while it's in your graveyard, Emeritus of Ideation is a blue creature whose mana value is 5. It can't be the target of Zealous Lorecaster's triggered ability ("When this creature enters, return target instant or sorcery card from your graveyard to your hand.").
While copies of spells in zones other than the stack cease to exist when state-based actions are checked, this does not apply to copies of prepare spells in exile that were created as a creature became prepared.
If an effect causes a creature to become unprepared, a prepared creature stops being prepared and the associated copy of its prepare spell in exile ceases to exist. If it wasn't prepared at that time, nothing happens.
A creature with a prepare spell can't become prepared more than once at the same time. For example, Emeritus of Ideation is on the battlefield and is prepared. When it attacks, its last ability triggers. When that ability resolves, its controller may still exile eight cards from their graveyard, but doing so won't cause Emeritus of Ideation to become prepared a second time or create a second copy of Ancestral Recall in exile.
A creature without a prepare spell can't become prepared.
If a prepared creature loses all abilities, it won't stop being prepared, and nothing will happen to its alternative characteristics or to the copy of its prepare spell in exile.
Preparation cards can only be cast with their base characteristics.
Casting a copy of a prepare spell from exile isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to a copy of a prepare spell cast from exile.
As an effect causes a creature with a prepare spell to become prepared (including effects that state that a creature "enters prepared"), that creature's controller creates a copy of that creature's prepare spell in exile. That copy remains in exile for as long as that permanent is on the battlefield and is prepared. That creature's controller may cast that copy as long as it remains in exile. As they cast it, that creature stops being prepared.
If a prepare spell with one or more targets has no legal targets when it tries to resolve, it won't resolve and none of its effects will happen. Since the spell was cast, the associated permanent will still not be prepared.
If an effect instructs you to choose a card name, you may choose the alternative prepare spell's name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
Only the current controller of a prepared creature can cast the copy of its prepare spell in exile. It doesn't matter who owns that creature or who controlled it when it became prepared.
Creating a copy of a creature's prepare spell in exile ignores copy exceptions applied to that creature that would affect the copiable values of that spell. For example, say a player casts Croaking Counterpart (a sorcery that says "Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.") targeting Goblin Glasswright. The token copy of Goblin Glasswright will enter prepared as a 1/1 green Frog creature, but the copy of Craft with Pride in exile will still be a red sorcery. The copy of Craft with Pride won't be green, a creature, or a Frog, and it won't have power or toughness.
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