The enchanted creature will be only an artifact and a creature, not any other card types. It will be only an Insect, not any other creature types.

SOC (Secrets of Strixhaven Commander) · #142 · EN
Darksteel Mutation
Enchantment — Aura
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Infinitely powerless.
Wyjaśnienie po polsku
Darksteel Mutation
Zaklęcie — Aura
Oczarowany stwór jest artefaktowym stworem-Owadem o podstawowej sile i wytrzymałości 0/1 i ma niezniszczalność (Indestructible), oraz traci wszystkie inne zdolności, typy kart i typy stworów.
Jak działa karta?
Przywiązujesz aurę do stwora; staje się on artefaktowym stworem-Owadem 0/1 z niezniszczalnością i traci wszystkie inne zdolności oraz typy kart i stworów.
Zaczarowany stwór zostaje zmieniony w artefaktowego stwora typu Owad z podstawową siłą i wytrzymałością 0/1 i zyskuje niezniszczalność. Traci wszystkie inne zdolności, typy kart i typy stworów — pozostają tylko typy określone przez ten efekt (artefakt, stwór; typ stwora: Owad). Efekt nadpisuje drukowane wartości siły/wytrzymałości oraz charakterystyczne zdolności definiujące siłę/wytrzymałość, ale późniejsze modyfikacje liczbowe (np. +1/+1 lub znaczniki) nadal mają wpływ.
Ważne interakcje
- Oczarowany stwór staje się wyłącznie artefaktem i stworem; inne typy kart zostają usunięte.
- Efekt nadpisuje drukowaną siłę/wytrzymałość oraz efekty nadające konkretne wartości siły/wytrzymałości, ale nie nadpisuje efektów, które je zmieniają (np. +3/+3) ani znaczników.
- Stwór zachowuje swoje nadtypy (np. Legendary) oraz kolory; nie traci ich przez ten efekt.
Częste pomyłki
- Mylenie efektu z pozbawieniem kolorów — Darksteel Mutation nie zmienia kolorów stworza.
- Myślenie, że karta usuwa nadtypy (np. Legendary); nadtypy pozostają takie jak przed oczarowaniem.
Przykład
Przykład: Oczarujesz legendarny stwór Darksteel Mutation; stwór nadal będzie legendarny, ale będzie artefaktowym stworem-Owad o bazowej wartości 0/1 i z niezniszczalnością.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Secrets of Strixhaven Commander (SOC)
- Data wydania
- 2026-04-24
- Rzadkość
- Uncommon
- Artysta
- Daniel Ljunggren
- Mana value
- 2
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2015
- Foil / nonfoil
- nonfoil
- Scryfall ID
- 6e776a1e-266d-4b30-83da-be4721a55ed2
- Oracle ID
- 05a4f8ff-49da-42af-add5-6248c4b0644b
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Enchant
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil
- Platformy
- paper, mtgo
- Cechy wydruku
- Reprint
- Efekty ramki
- enchantment
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 587
- Penny rank
- —
- Multiverse IDs
- —
- Arena ID
- —
- MTGO ID
- 148755
- TCGplayer ID
- 687396
- Cardmarket ID
- 881464
- Illustration ID
- 9b440305-2cb6-4695-b7c1-cca54c6882bc
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Darksteel Mutation overwrites any previous effects that set the enchanted creature's power or toughness to a specific value. Any such effects that start to apply after Darksteel Mutation entered the battlefield will work normally.
Darksteel Mutation doesn't affect the enchanted creature's colors, if any. It will continue to be whatever color or colors it was before Darksteel Mutation entered the battlefield.
However, Darksteel Mutation does not overwrite effects that change the enchanted creature's power or toughness without setting it to a specific value (such as the ones created by Giant Growth or Glorious Anthem). It also won't overwrite the effect of counters.
The creature will keep any supertypes it previously had. Notably, if Darksteel Mutation is enchanting a legendary creature, that creature will continue to be legendary. Also, if it's enchanting a commander, that creature will continue to be a commander.
Darksteel Mutation causes the enchanted creature to lose all abilities except indestructible at the time it becomes enchanted. Any abilities the creature gains after that point will work normally.
Darksteel Mutation overwrites the printed power and toughness of the enchanted creature, as well as any characteristic-defining abilities that define power and/or toughness.
In some rare cases, the creature may have subtypes other than creature types before becoming enchanted with Darksteel Mutation. If it had any other artifact subtypes (such as Equipment), it will retain those. If it had any subtypes other than artifact types and creature types (such as Shrine), it won't retain those.
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