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Perennial Behemoth

BRO (The Brothers' War) · #202 · EN

Perennial Behemoth

Artifact Creature — Beast

You may play lands from your graveyard.
Unearth {G}{G} ({G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
RzadkośćRare
PLN regular1,22 zł
PLN foil1,49 zł
PLN etched—

Perennial Behemoth

Artefakt stwór — Bestia

Możesz zagrywać Lądy ze swojego cmentarza.
Wykopanie (Unearth) {G}{G} ({G}{G}: Zwróć tę kartę z cmentarza na pole bitwy. Zyskuje pośpiech (Haste). Wygnaj ją na początku następnego końcowego etapu lub jeśli miałaby opuścić pole bitwy, zamiast tego ją wygnaj. Wykopanie można aktywować tylko jako czar.)

Jak działa karta?

Pozwala zagrywać lądy z twojego cmentarza i ma Wykopanie {G}{G}, które przywraca ją z cmentarza z pośpiechem, ale później ją wygna.

Karta pozwala ci zagrywać lądy z twojego cmentarza tak, jakby były w ręce — podlega zwykowym ograniczeniom dotyczącym zagrywania lądów (jedno zagranie lądu na turę, tylko podczas twojej głównej fazy, gdy masz priorytet i stos jest pusty). Wykopanie {G}{G} pozwala zwrócić tę kartę z cmentarza na pole bitwy i daje jej pośpiech, ale ustawia też opóźnioną zdolność, która wygna ją na początku następnego końcowego etapu, i zastępujący efekt, który powoduje wygnanie zamiast zwykłego opuszczenia pola bitwy. Zdolność Wykopanie aktywujesz jako aktywowaną zdolność; nie jest to rzucanie czaru i działa inaczej niż interakcje skierowane do czarów.

Ważne interakcje

Częste pomyłki

Przykład

Na swojej głównej fazie zagrywasz Ląd z cmentarza dzięki tej karcie; następnie rano używasz Wykopanie, by przywrócić Behemotha na pole bitwy i zaatakować nim w tej samej turze.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
The Brothers' War (BRO)
Data wydania
2022-11-18
Rzadkość
Rare
Artysta
Wayne Reynolds
Mana value
5
Mana cost
{5}
Power / Toughness
2 / 7
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
6cb74e91-f7e5-49dd-8aa8-83a679f88a21
Oracle ID
ee4b7aca-31dd-4369-8e85-b300892b9b41
Słowa kluczowe
Unearth
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, arena, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
4 351
Penny rank
7 798
Multiverse IDs
583785
Arena ID
82687
MTGO ID
105024
TCGplayer ID
452661
Cardmarket ID
683335
Illustration ID
520587ad-9624-4d73-88b3-47612016436b
Status obrazu
highres_scan

Perennial Behemoth doesn't change the times when you can play those land cards. You can still play only one land per turn, and only during your main phase when you have priority and the stack is empty.

At the beginning of the next end step, a permanent returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects such as Defabricate that counter triggered abilities. If the ability is countered, the permanent will stay on the battlefield and the delayed triggered ability won't trigger again. However, the replacement effect will still exile the permanent if it eventually leaves the battlefield.

Perennial Behemoth doesn't allow you to activate abilities (such as cycling) of land cards in your graveyard.

Activating a card's unearth ability isn't the same as casting that card. The unearth ability is put on the stack, but the card is not. Spells and abilities that interact with activated abilities (such as Defabricate's second mode) will interact with unearth, but spells and abilities that interact with spells (such as Scatter Ray) will not.

Unearth grants haste to the permanent that's returned to the battlefield (even if it's not a creature card). However, neither of the "exile" abilities is granted to that permanent. If that permanent loses all its abilities, it will still be exiled at the beginning of the next end step, and if it would leave the battlefield, it is still exiled instead.

If a permanent returned to the battlefield with unearth would leave the battlefield for any reason, it's exiled instead—unless the spell or ability that's causing the permanent to leave the battlefield is actually trying to exile it! In that case, it succeeds at exiling it. If that spell or ability later returns the card to the battlefield (as Static Net might, for example), the permanent card will return to the battlefield as a new object with no relation to its previous existence. The unearth effects will no longer apply to it.

If you activate a card's unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will do nothing as it resolves.

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