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The Parting of the Ways

WHO (Doctor Who) · #696 · EN

The Parting of the Ways

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile the top five cards of your library. For each nonland card exiled this way, put a number of time counters on that card equal to its mana value. If it doesn't have suspend, it gains suspend.
II — Time travel, then time travel.
III — For each opponent, destroy up to one target artifact that player controls.
RzadkośćRare
PLN regular—
PLN foil13,38 zł
PLN etched—

Rozstanie dróg (The Parting of the Ways)

Urok — Saga

(Gdy ta Saga wchodzi oraz po twoim etapie dobierania, połóż znacznik opowieści. Po III poświęć ją.)
I — Wygraj z góry biblioteki pięć kart. Dla każdej karty niebędącej lądem wygnanej w ten sposób, połóż na tej karcie liczbę znaczników czasu równą jej wartości many. Jeśli nie ma zawieszenia, otrzymuje zawieszenie.
II — Podróż w czasie (Time Travel), a następnie Podróż w czasie (Time Travel).
III — Dla każdego przeciwnika zniszcz do jednego wskazanego artefaktu kontrolowanego przez tego gracza.

Jak działa karta?

Saga, która wygna pięć kart i nada im znaczników czasu oraz suspend, dwa razy uruchomi Podróż w czasie (Time Travel), a na końcu może zniszczyć do jednego artefaktu od każdego przeciwnika.

To Urok — Saga. Gdy wchodzi i po twoim etapie dobierania, dostaje znacznik opowieści; po rozdziale III poświęcasz ją. Rozdział I wygna pięć kart z góry twojej biblioteki; każdej karcie niebędącej lądem wygnanej w ten sposób połóż liczbę znaczników czasu równą jej wartości many i jeśli nie ma zawieszenia, otrzymuje je. Rozdział II powoduje dwa razy efekt Podróż w czasie (Time Travel), który pozwala dla każdego permanentu z znacznikiem czasu i każdej zawieszonej karty w wygnaniu zdecydować, czy dodać, usunąć czy nic nie robić ze znacznikiem czasu; zmiany zachodzą jednocześnie. Rozdział III pozwala zniszczyć do jednego wskazanego artefaktu kontrolowanego przez każdego przeciwnika.

Ważne interakcje

Częste pomyłki

Przykład

Na rozdziale I wygnasz pięć kart; trzy z nich to stwory o wartości many 2, 3 i 5 — położysz na nich odpowiednio 2, 3 i 5 znaczników czasu i dadzą się zawiesić.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Doctor Who (WHO)
Data wydania
2023-10-13
Rzadkość
Rare
Artysta
Syd Mills
Mana value
6
Mana cost
{4}{R}{R}
Power / Toughness
— / —
Layout / frame
saga / 2015
Foil / nonfoil
foil
Scryfall ID
6892f67c-055e-490a-9c77-894f44c3762f
Oracle ID
58d5b285-eb0c-4478-b137-26a897075f70
Słowa kluczowe
Time Travel
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
foil
Platformy
paper
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
surgefoil, universesbeyond, boosterfun
Watermark
—
Obramowanie / znacznik
black / triangle
EDHREC rank
9 860
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
519098
Cardmarket ID
738651
Illustration ID
dc8fa635-1215-48be-8f55-1f25558b3dbe
Status obrazu
highres_scan

If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled.

If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.

If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

Due to a recent rules change to suspend, you are no longer required to cast the suspended card as the second triggered ability of suspend resolves. Instead, as the second triggered ability resolves, you may cast the card. Timing permissions based on the card's type are ignored. If you don't cast the card, it remains exiled with no time counters on it, and it's no longer suspended.

Cards exiled with suspend are exiled face up.

If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.

When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.

If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.

Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.

The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.

Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that gives you the option to cast the card when the last time counter is removed.

If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.

You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.

Time counters are usually found on cards with suspend and vanishing, but may be found on other cards as well. Notably, Sagas use lore counters to track their progress, not time counters. You can't move a Saga's chapters forward and backward this way.

To time travel, look at each permanent you control with a time counter on it and each suspended card you own in exile with a time counter on it. For each of them, you choose whether you want to put a time counter on that card or permanent, remove a time counter from it, or do neither. Then those changes all happen simultaneously.

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