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Firmament Sage

DBL (Innistrad: Double Feature) · #53 · EN

Firmament Sage

Creature — Human Wizard

If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, draw a card.
The cause remained unclear, but the fact was undeniable: nights were lengthening faster than in any autumn past.
RzadkośćUncommon
PLN regular0,22 zł
PLN foil1,35 zł
PLN etched—

Mędrzec Firmamentu (Firmament Sage)

Stwór — Człowiek Czarodziej

Jeżeli nie jest ani dzień, ani noc, staje się dniem, gdy ten stwór wchodzi.
Za każdym razem, gdy dzień staje się nocą lub noc staje się dniem, dobierz kartę.

Jak działa karta?

Przy wejściu może ustawić się dzień, a potem dobierasz kartę zawsze, gdy dzień zamienia się w noc lub odwrotnie (ale nie przy pierwszym ustaleniu dnia/nocy).

Gdy ten stwór wchodzi na pole bitwy, jeśli nie jest ani dzień, ani noc, natychmiast staje się dniem. Dobierasz kartę za każdym razem, gdy rozpoznanie gry zmienia się z dnia na noc lub z nocy na dzień, ale nie dobierasz karty, jeśli gra po raz pierwszy nabierze oznaczenia dzień lub noc (pierwsze ustanowienie nie liczy się jako "staje się"). Zmiany dnia/nocy są też sprawdzane przed krokiem odkręcania i zależą od tego, ile zaklęć aktywny gracz zagrał w swojej poprzedniej turze.

Ważne interakcje

Częste pomyłki

Przykład

Jeśli gra zaczyna jako ani dzień, ani noc i Mędrzec Firmamentu wchodzi, staje się dzień, ale nie dobierasz karty z drugiej zdolności, ponieważ nie było wcześniej ani dnia, ani nocy.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Innistrad: Double Feature (DBL)
Data wydania
2022-01-28
Rzadkość
Uncommon
Artysta
Anastasia Ovchinnikova
Mana value
4
Mana cost
{3}{U}
Power / Toughness
2 / 3
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
662deec6-0ee2-4c18-a1af-26e766ec629e
Oracle ID
57163ade-fe89-4ba0-98a9-daeeed5badb9
Słowa kluczowe
—
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
inverted
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
26 274
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
96324
TCGplayer ID
255408
Cardmarket ID
584868
Illustration ID
b89ef3fa-6ba8-41b1-acf5-56e42a682f00
Status obrazu
highres_scan

Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.

If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

Pełny rekord źródłowy JSON
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