Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.

KTK (Khans of Tarkir) · #29 · EN
War Behemoth
Creature — Beast
"The Houses always hope for peace, but we always pack for war."
—Gvar Barzeel, krumar commander
Wyjaśnienie po polsku
Wojenny Behemot (War Behemoth)
Stwór — Bestia
Jak działa karta?
Możesz rzucić ją zakrytą jako 2/2 za , a potem w dowolnym momencie ujawnić, płacąc koszt Metamorfoza (Morph)
.
Możesz zapłacić , aby rzucić tę kartę zakrytą jako stwór 2/2 bez nazwy, kosztu many ani zdolności. Gdy masz prawo wykonywać akcje (masz priorytet), możesz ujawnić kartę i zapłacić jej koszt Metamorfoza (Morph)
, aby odwrócić ją na bok (odkryć). Odkrycie nie używa stosu i nie wywołuje zdarzeń "wchodzenia na pole bitwy"; karta po odkryciu jest tym samym permanentem z nowymi cechami.
Ważne interakcje
- Odkrycie (turn face up) jest specjalną akcją, której nie stosuje się na stosie i na którą nie można odpowiadać.
- Po odkryciu permanent pozostaje tym samym permanentem; efekty "wchodzenia na pole bitwy" nie wywołują się ponownie.
- Musisz ujawnić kartę, jeśli zakryty permanent opuszcza pole bitwy lub opuszczasz grę.
Częste pomyłki
- Mylenie odkrycia z aktywowaniem: odkrycie nie używa stosu i na nie nie można odpowiadać.
- Mieszanie zakrytych kart reprezentujących różne efekty na polu bitwy zamiast wyraźnego zaznaczenia, która karta jest która.
Przykład
Rzuciłeś ją zakrytą za jako 2/2; w swojej kolejce, mając priorytet, ujawniasz ją i płacisz
, aby odkryć Wojennego Behemota.
Dane wydruku
- Set
Khans of Tarkir (KTK)
- Data wydania
- 2014-09-26
- Rzadkość
- Common
- Artysta
- Zoltan Boros
- Mana value
- 6
- Mana cost
- Power / Toughness
- 3 / 6
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 652109b9-d607-42b6-945d-0c0dd5bba89c
- Oracle ID
- 4792a05e-b557-4132-8303-235feefe0d99
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Morph
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo, arena
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- abzan
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 31 754
- Penny rank
- —
- Multiverse IDs
- 386715
- Arena ID
- 57995
- MTGO ID
- 53958
- TCGplayer ID
- 93234
- Cardmarket ID
- 269444
- Illustration ID
- 1eb5f715-9fc9-4c4b-a237-18ae0355e6d2
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
Morph lets you cast a card face down by paying {3}, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.
The face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3}. This is an alternative cost.
When the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.
At any time, you can look at a face-down spell or permanent you control. You can't look at face-down spells or permanents you don't control unless an effect instructs you to do so.
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
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