If an effect copies a prototyped spell, that copy (as well as the token it becomes on the battlefield) will have the same characteristics as the prototyped spell. Similarly, if an effect creates a token that's a copy of a prototyped permanent or causes another permanent to become a copy of it, the copy would have the same characteristics as the prototyped permanent.

BRO (The Brothers' War) · #200 · EN
Iron-Craw Crusher
Artifact Creature — Wurm
Whenever this creature attacks, target attacking creature gets +X/+0 until end of turn, where X is this creature's power.
Wyjaśnienie po polsku
Kruszacz Żelaznego Pazura (Iron-Craw Crusher)
Artefakt stwór — Wurm
Za każdym razem, gdy ten stwór atakuje, wskazany atakujący stwór otrzymuje +X/+0 do końca tury, gdzie X jest siłą tego stwora.
Jak działa karta?
Artefakt-stwór z Prototypem pozwalającym rzucić go jako 2/5 za . Kiedy atakuje, daje wskazanemu atakującemu stworowi +X/+0 do końca tury, gdzie X to jego siła.
To jest artefakt-stwór Wurm z opcją Prototyp (możesz rzucić go jako czar o innych koszcie mana, kolorze i rozmiarze; zachowuje swoje zdolności i typy). Jeśli rzucisz go jako prototyp, stanie się stworem o wartościach 2/5 i koszcie ; w przeciwnym razie używa normalnych wartości karty. Za każdym razem, gdy atakuje, możesz wskazać atakującego stwora, który otrzyma +X/+0 do końca tury, gdzie X to aktualna siła Kruszacza (po uwzględnieniu wszystkich modyfikatorów).
Ważne interakcje
- Gdy karta jest rzucona jako prototypowy czar, jej koszt mana, kolor oraz wartość mnożnika i wytrzymałości to te z opisu prototypu; stałe elementy karty (np. nazwa, zdolności, typy) pozostają niezmienione.
- Kopie prototypowego czaru lub tokeny-kopie będą miały cechy zgodne z prototypowym rzutem; podobnie działa to przy tworzeniu kopii prototypowego permanenta.
- Poza strefami, z których można rzucać czary (np. w cmentarzu, na stosie czy na polu bitwy, gdy nie zostały rzucone jako prototyp), karta jest bezbarwna i ma swoje normalne cechy.
Częste pomyłki
- Mylenie Prototypu z alternatywnym kosztem: prototyp całkowicie zastępuje koszt, kolor i wartości P/T tylko gdy karta została rzucona jako prototyp.
- Pominięcie, że X to bieżąca siła stwora (po wszystkich buffach/debuffach), a nie jego wskazane na karcie P/T.
Przykład
Rzucasz Kruszacza Żelaznego Pazura jako prototyp za ; ma wtedy 2/5. Gdy atakuje i jego siła wynosi 4 (np. przez buff), możesz dać wskazanemu atakującemu stworowi +4/+0 do końca tury.
Dane wydruku
- Set
The Brothers' War (BRO)
- Data wydania
- 2022-11-18
- Rzadkość
- Uncommon
- Artysta
- Filip Burburan
- Mana value
- 7
- Mana cost
- Power / Toughness
- 4 / 6
- Layout / frame
- prototype / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 64e2ec10-f45f-46ef-a076-52425bf3fe3b
- Oracle ID
- b04f45de-cb35-45a4-b039-0bf008c3ca56
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Prototype
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, arena, mtgo
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 18 727
- Penny rank
- —
- Multiverse IDs
- 583783
- Arena ID
- 83696
- MTGO ID
- 105020
- TCGplayer ID
- 452662
- Cardmarket ID
- 683333
- Illustration ID
- c1467914-4f41-4c1a-b813-2bb644cd18c0
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
A prototype card is a colorless card in every zone except the stack or the battlefield, as well as while on the stack or the battlefield if not cast as a prototyped spell. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Blitz Automaton is a colorless creature card with mana value 7. It can't be the target of Recommission, a spell that targets an artifact or creature card with mana value 3 or less in your graveyard.
When cast as a prototyped spell, that spell has the mana cost, power, and toughness characteristics shown in its colored, secondary text box rather than the normal values of those characteristics. Its color and mana value are determined by that mana cost. The permanent that spell becomes as it resolves has the same characteristics. If the spell leaves the stack in any other way, or the permanent it becomes leaves the battlefield, it immediately resumes using its normal characteristics.
The prototype ability functions in any zone that the spell could be cast from. For example, if an effect allows you to cast artifact spells from your graveyard, you could cast a prototyped Blitz Automaton from your graveyard.
Casting a prototyped spell isn't the same as casting it for an alternative cost, and an alternative cost may be applied to a spell cast this way. For example, if an effect allows you to cast an artifact card without paying its mana cost, you could either cast Blitz Automaton normally, or as a prototyped spell.
When casting a prototyped spell, use only its prototype characteristics to determine whether it's legal to cast it. For example, if Blitz Automaton is exiled with the last ability of Chandra, Dressed to Kill, you would be able to cast it for {2}{R} (because it's a red spell), even though you wouldn't be able to cast it as a colorless spell for its normal cost.
Regardless of how it was cast, a prototype card always has the same name, abilities, types, and so on. Only the mana cost, mana value, color, power, and toughness change depending on whether the card was cast as a prototyped spell.
Pełny rekord źródłowy JSON
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