Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.

KLR (Kaladesh Remastered) · #16 · EN
Eddytrail Hawk
Creature — Bird
When this creature enters, you get
Whenever this creature attacks, you may pay
Wyjaśnienie po polsku
Jastrząb Wiru (Eddytrail Hawk)
Stwór — Ptak
Gdy ten stwór wchodzi na pole bitwy, otrzymujesz
Za każdym razem, gdy ten stwór atakuje, możesz zapłacić
Jak działa karta?
Wchodzi, daje ci dwa znaczniki energii. Przy ataku możesz zapłacić , by inny atakujący stwór zyskał Latanie (Flying) do końca tury.
Gdy Jastrząb Wiru wchodzi na pole bitwy, dostajesz dwa znaczniki energii (). Za każdym razem, gdy atakuje, możesz stracić jeden znacznik energii (
); jeśli to zrobisz, inny wskazany atakujący stwór zyskuje Latanie (Flying) do końca tury. Nie możesz płacić więcej znaczników niż posiadasz ani płacić wielokrotnie przy jednej rozwiązywanej zdolności, by zwiększyć jej efekt.
Ważne interakcje
- Gdy zdolność wyzwalająca mówi, że możesz zapłacić
, możesz zapłacić tę kwotę tylko raz przy rozwiązywaniu tej zdolności — nie można wielokrotnie płacić, aby pomnożyć efekt.
- Jeżeli efekt, który miał dać ci
, wybierał cele i wszystkie wybrane cele stały się nielegalne, efekt nie rozwiąże się i nie otrzymasz znaczników energii.
to znacznik energii, nie mana; śledź liczbę znaczników energii, które masz, gdy są używane do płacenia za zdolności.
Częste pomyłki
- Mylenie
z maną —
to znaczniki energii, nie mana, i nie wygasają po fazach czy turach.
- Próba zapłacenia
wielokrotnie przy jednej rozwiązywanej zdolności, by dać efekt kilku celom — można zapłacić tylko raz zgodnie z tą zdolnością.
Przykład
Gdy Jastrząb Wiru wchodzi, dostajesz . Podczas ataku płacisz
, aby dać Latanie (Flying) swojej innemu atakującemu stworowi i ten stwór może lecieć nad blokującymi.
Dane wydruku
- Set
Kaladesh Remastered (KLR)
- Data wydania
- 2020-11-12
- Rzadkość
- Common
- Artysta
- James Paick
- Mana value
- 2
- Mana cost
- Power / Toughness
- 1 / 2
- Layout / frame
- normal / 2015
- Foil / nonfoil
- nonfoil
- Scryfall ID
- 6176ef6b-3876-41c2-86a8-d4f3bc2cdae1
- Oracle ID
- 748729bf-bfa0-4cbf-b643-ed5d7d007081
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Flying
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil
- Platformy
- arena
- Cechy wydruku
- Reprint, Cyfrowa, Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 20 437
- Penny rank
- 14 175
- Multiverse IDs
- 547822
- Arena ID
- 75594
- MTGO ID
- —
- TCGplayer ID
- —
- Cardmarket ID
- —
- Illustration ID
- d718ef6d-8531-4124-a15d-05670c15d27c
- Status obrazu
- lowres
Market i źródła zewnętrzne
Więcej informacji
Rulings
Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
{E} is the energy symbol. It represents one energy counter.
Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
Pełny rekord źródłowy JSON
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