Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

PIP (Fallout) · #912 · EN
Assaultron Dominator
Artifact Creature — Robot
Whenever an artifact creature you control attacks, you may pay
Wyjaśnienie po polsku
Dominator Assaultron (Assaultron Dominator)
Artefakt Stwór — Robot
Za każdym razem, gdy artefaktowy stwór pod twoją kontrolą atakuje, możesz zapłacić
Jak działa karta?
Dominator Assaultron daje ci dwa znaczniki energii po wejściu na pole bitwy. Za każdym razem, gdy atakuje artefaktowy stwór pod twoją kontrolą, możesz zapłacić jeden znacznik energii, by nadać mu +1/+1, pierwszy cios lub tratowanie.
Kiedy Dominator Assaultron wejdzie na pole bitwy, dostajesz dwa znaczniki energii. Za każdym razem, gdy artefaktowy stwór pod twoją kontrolą atakuje, możesz zapłacić jeden znacznik energii, by nadać temu stworowi jeden z trzech efektów: +1/+1, pierwszy cios lub tratowanie. Efekt wybierasz dopiero po zapłaceniu kosztu. Znaczniki energii są niezależne od permanentów i nie są maną.
Ważne interakcje
- Znaczniki energii są niezależne od permanentów i nie są maną.
- Zdolność wyzwala się osobno dla każdego atakującego artefaktowego stwora pod twoją kontrolą, więc możesz zapłacić
osobno za każdy z nich, jeśli masz wystarczająco dużo znaczników.
- Za jedno wyzwolenie zdolności możesz zapłacić tylko jeden znacznik energii.
Częste pomyłki
- Mylenie znaczników energii z maną lub przypisywanie ich do konkretnych permanentów.
- Próba zapłacenia więcej niż jednego znacznika energii za jedno wyzwolenie zdolności co jest niemożliwe.
Przykład
Gracz ma Dominatora Assaultron na polu bitwy i artefaktowego stwora atakującego. Może zapłacić jeden znacznik energii, by nadać atakującemu stworowi pierwszy cios.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Fallout (PIP)
- Data wydania
- 2024-03-08
- Rzadkość
- Rare
- Artysta
- Viko Menezes
- Mana value
- 2
- Mana cost
- Power / Toughness
- 2 / 2
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil
- Scryfall ID
- 5fd3a6bb-5578-449f-864c-9923ba10c4e8
- Oracle ID
- 2c7818f4-a818-4603-9af1-05aee2d56ec8
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- —
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Standardowy wydruk
- Efekty ramki
- extendedart
- Typ promocji
- surgefoil, universesbeyond
- Watermark
- —
- Obramowanie / znacznik
- black / triangle
Identyfikatory i rankingi
- EDHREC rank
- 7 129
- Penny rank
- —
- Multiverse IDs
- —
- Arena ID
- —
- MTGO ID
- —
- TCGplayer ID
- 541423
- Cardmarket ID
- 758404
- Illustration ID
- ca4d4c53-6e77-4824-b616-a292ee64facc
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
{E} is the energy symbol. It represents one energy counter.
Some triggered abilities state that you “may pay” a certain amount of {E}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.
Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t get any {E}.
If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
If multiple artifact creatures you control attack, Assaultron Dominator’s last ability triggers for each of them.
If a spell or ability with one or more targets states that you “may pay” some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won’t resolve. You can’t pay any {E} even if you want to.
Some triggered abilities that state that you “may pay” a certain amount of {E} describe an effect that happens “If you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is followed by the phrase “When you do,” then you’ll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
Pełny rekord źródłowy JSON
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"reserved": false,
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