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Marauding Blight-Priest

FDN (Foundations) · #178 · EN

Marauding Blight-Priest

Creature — Vampire Cleric

Whenever you gain life, each opponent loses 1 life.
"The vampires never had gods. We followed our bloodchiefs. Now they are gone. What is left? Destruction and death, my friends. That is enough."
RzadkośćCommon
PLN regular0,52 zł
PLN foil0,96 zł
PLN etched—

Najeźdny Kapłan Zarazy (Marauding Blight-Priest)

Stwór — Wampir Kapłan

Za każdym razem, gdy otrzymujesz życie, każdy przeciwnik traci 1 życie.

Jak działa karta?

Gdykolwiek ty zyskujesz życie, każdy przeciwnik traci 1 życie; zdolność wyzwala się raz na każde zdarzenie zyskania życia.

Zdolność wyzwala się zawsze, gdy ty zyskujesz życie — niezależnie od tego, skąd pochodzi (np. lifelink, czar, artefakt). Każde wyzwolenie powoduje, że każdy przeciwnik traci 1 życie. Jeżeli kilka źródeł daje ci życie jednocześnie i każde z nich powoduje osobne zdarzenie zyskania życia, zdolność wyzwoli się tyle razy, ile było zdarzeń.

Ważne interakcje

Częste pomyłki

Przykład

Jeśli dwie twoje istoty z lifelink zadają obrażenia jednocześnie, otrzymujesz życie dwa razy, więc każdy przeciwnik straci 2 życie (1 za każde wyzwolenie).

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Foundations (FDN)
Data wydania
2024-11-15
Rzadkość
Common
Artysta
Caio Monteiro
Mana value
3
Mana cost
{2}{B}
Power / Toughness
3 / 2
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
5f70dafc-c638-4ec0-ab5b-62998f752720
Oracle ID
814b87fe-2a75-4ff2-8637-7e69e3fb285b
Słowa kluczowe
—
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, arena, mtgo
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
startercollection
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
1 099
Penny rank
5 488
Multiverse IDs
679920
Arena ID
93891
MTGO ID
133382
TCGplayer ID
591730
Cardmarket ID
797350
Illustration ID
b3c95979-58fa-4108-a977-5265e141daf9
Status obrazu
highres_scan

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Marauding Blight-Priest's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

Marauding Blight-Priest's ability triggers just once for each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper.

If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Marauding Blight-Priest's ability will trigger only once.

In a Two-Headed Giant game, life gained by your teammate won't cause Marauding Blight-Priest's ability to trigger, even though it caused your team's life total to increase.

Pełny rekord źródłowy JSON
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