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Flourishing Bloom-Kin

MKM (Murders at Karlov Manor) · #160 · EN

Flourishing Bloom-Kin

Creature — Plant Elemental

This creature gets +1/+1 for each Forest you control.
Disguise {4}{G}
When this creature is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.
RzadkośćUncommon
PLN regular0,70 zł
PLN foil1,01 zł
PLN etched—

Rozkwitły Kwiatobrat (Flourishing Bloom-Kin)

Stwór — Roślina Żywiołak

To stwor otrzymuje +1/+1 za każdy Las, który kontrolujesz.
Przebranie (Disguise) {4}{G}
Gdy to stwor zostanie odwrócone na stronę odkrytą, przeszukaj swoją bibliotekę pod kątem maksymalnie dwóch kart Lasu i je ujawnij. Połóż jedną z nich na polu bitwy przekręconą, a drugą do swojej ręki, następnie przetasuj.

Jak działa karta?

Stwór +1/+1 za każdy twój Las; Przebranie {4}{G} pozwala zagrać zakryte i odsłonić za ten koszt. Po odsłonięciu przeszukujesz bibliotekę i dostajesz do dwóch Lasów — jeden na pole przekręcony, drugi do ręki.

To stwor otrzymuje +1/+1 za każdy Las, który kontrolujesz, więc jego siła i wytrzymałość rosną dynamicznie wraz z liczbą twoich Lasów. Ma zdolność Przebranie (Disguise) za {4}{G}, co oznacza, że możesz zagrać je zakryte jako 2/2 za {3}, a potem w dowolnym momencie odsłonić, płacąc koszt przebrania. Gdy zostanie odsłonięte, nie wywołuje to wejścia na pole bitwy, ale pozwala przeszukać bibliotekę pod kątem do dwóch kart Lasu, ujawnić je, położyć jedną na polu bitwy przekręconą, a drugą do ręki, a następnie przetasować bibliotekę.

Ważne interakcje

Częste pomyłki

Przykład

Zagrałeś je zakryte jako 2/2; w turze, gdy masz priorytet, odsłaniasz, płacisz {4}{G}, ujawniasz dwie karty Lasu, kładziesz jedną przekręconą na pole bitwy i bierzesz drugą do ręki.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Murders at Karlov Manor (MKM)
Data wydania
2024-02-09
Rzadkość
Uncommon
Artysta
Ben Hill
Mana value
2
Mana cost
{1}{G}
Power / Toughness
0 / 0
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
5ddcb31e-9301-44f1-b138-0573fbf56a47
Oracle ID
66e74e8f-036e-4b26-a4a8-2365891765bc
Słowa kluczowe
Disguise
Tożsamość kolorów
{G}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo, arena
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
11 897
Penny rank
10 165
Multiverse IDs
646717
Arena ID
89074
MTGO ID
121796
TCGplayer ID
534159
Cardmarket ID
752450
Illustration ID
7fca54e0-2b0a-450f-94a2-0375bd9f4635
Status obrazu
highres_scan

Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.

At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.

A disguise ability lets you cast a card face down by paying {3} and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost.

A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.

If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.

Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.

If you find only one Forest card with Flourishing Bloom-Kin's last ability, you'll put it onto the battlefield tapped. You won't have the option to put it into your hand.

The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3} to cast it. This is an alternative cost.

You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.

Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.

Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.

The creature spell is a 2/2 creature spell with ward {2} that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward {2} that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn't have or change the characteristics it does have.

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