Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.

MKM (Murders at Karlov Manor) · #160 · EN
Flourishing Bloom-Kin
Creature — Plant Elemental
Disguise
When this creature is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.
Wyjaśnienie po polsku
Rozkwitły Kwiatobrat (Flourishing Bloom-Kin)
Stwór — Roślina Żywiołak
Przebranie (Disguise)
Gdy to stwor zostanie odwrócone na stronę odkrytą, przeszukaj swoją bibliotekę pod kątem maksymalnie dwóch kart Lasu i je ujawnij. Połóż jedną z nich na polu bitwy przekręconą, a drugą do swojej ręki, następnie przetasuj.
Jak działa karta?
Stwór +1/+1 za każdy twój Las; Przebranie pozwala zagrać zakryte i odsłonić za ten koszt. Po odsłonięciu przeszukujesz bibliotekę i dostajesz do dwóch Lasów — jeden na pole przekręcony, drugi do ręki.
To stwor otrzymuje +1/+1 za każdy Las, który kontrolujesz, więc jego siła i wytrzymałość rosną dynamicznie wraz z liczbą twoich Lasów. Ma zdolność Przebranie (Disguise) za , co oznacza, że możesz zagrać je zakryte jako 2/2 za
, a potem w dowolnym momencie odsłonić, płacąc koszt przebrania. Gdy zostanie odsłonięte, nie wywołuje to wejścia na pole bitwy, ale pozwala przeszukać bibliotekę pod kątem do dwóch kart Lasu, ujawnić je, położyć jedną na polu bitwy przekręconą, a drugą do ręki, a następnie przetasować bibliotekę.
Ważne interakcje
- Przebranie (Disguise) pozwala odłożyć kartę jako zakrytą za alternatywny koszt
i w dowolnym momencie, gdy masz priorytet, odsłonić ją, płacąc koszt przebrania.
- Odwrócenie na stronę odkrytą nie wywołuje wejścia na pole bitwy ani nie zmienia stanu przekręcenia.
- Jeśli w bibliotece jest tylko jedna karta Lasu, po odsłonieniu połóż ją na polu bitwy przekręconą — nie masz wyboru, by wziąć ją do ręki.
Częste pomyłki
- Mylenie odsłonięcia przez Przebranie z użyciem stosu — odsłonięcie przez Przebranie to specjalna akcja poza stosem i nie może być na nie odpowiedziane.
- Zakładanie, że odsłonięcie powoduje wejście na pole bitwy — permanent już był na polu, więc nie wywołuje to efektów "gdy wchodzi na pole bitwy".
Przykład
Zagrałeś je zakryte jako 2/2; w turze, gdy masz priorytet, odsłaniasz, płacisz , ujawniasz dwie karty Lasu, kładziesz jedną przekręconą na pole bitwy i bierzesz drugą do ręki.
Dane wydruku
- Set
Murders at Karlov Manor (MKM)
- Data wydania
- 2024-02-09
- Rzadkość
- Uncommon
- Artysta
- Ben Hill
- Mana value
- 2
- Mana cost
- Power / Toughness
- 0 / 0
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 5ddcb31e-9301-44f1-b138-0573fbf56a47
- Oracle ID
- 66e74e8f-036e-4b26-a4a8-2365891765bc
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Disguise
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo, arena
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 11 897
- Penny rank
- 10 165
- Multiverse IDs
- 646717
- Arena ID
- 89074
- MTGO ID
- 121796
- TCGplayer ID
- 534159
- Cardmarket ID
- 752450
- Illustration ID
- 7fca54e0-2b0a-450f-94a2-0375bd9f4635
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
A disguise ability lets you cast a card face down by paying {3} and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost.
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.
Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
If you find only one Forest card with Flourishing Bloom-Kin's last ability, you'll put it onto the battlefield tapped. You won't have the option to put it into your hand.
The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3} to cast it. This is an alternative cost.
You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
The creature spell is a 2/2 creature spell with ward {2} that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward {2} that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn't have or change the characteristics it does have.
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