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Dusk Legion Sergeant

LCC (The Lost Caverns of Ixalan Commander) · #80 · EN

Dusk Legion Sergeant

Creature — Vampire Soldier

Menace
{1}{B}, Sacrifice this creature: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
RzadkośćRare
PLN regular1,14 zł
PLN foil—
PLN etched—

Sierżant Legii Zmierzchu (Dusk Legion Sergeant)

Stwór — Wampir Żołnierz

Groźba (Menace)
{1}{B}, Poświęć tę istotę: Każdy nontokenowy stwór Wampir, którym kontrolujesz, zyskuje trwałość do końca tury. (Gdy on umrze, jeśli nie miał na sobie znaczników -1/-1, wróci na pole bitwy pod kontrolę swojego właściciela z jednym znacznikiem -1/-1.)

Jak działa karta?

Poświęć go za {1}{B}, aby dać nontokenowym wampirom trwałość do końca tury; jeśli potem umrą bez znaczników -1/-1, wrócą z jednym takim znacznikiem.

To stwór-wampir z kosztem aktywności, która pozwala poświęcić go za {1}{B}, by nadać trwałość wszystkim nontokenowym wampirom, które kontrolujesz, do końca tury. Trwałość oznacza, że gdy taki stwór umrze bez znaczników -1/-1, zostanie zwrócony na pole bitwy z jednym znacznikiem -1/-1. Jeśli karta z trwałością nie znajduje się już w cmentarzu, gdy efekt ma się rozwiązać, nie wróci; po powrocie jest nowym obiektem bez wcześniej dołączonych Aura i bez dawnych znaczników.

Ważne interakcje

Częste pomyłki

Przykład

W turze poświęcasz Sierżanta Legii Zmierzchu za {1}{B}; twoje inne wampiry-nontokeny zyskują trwałość i jeśli zostaną zabite w tej turze bez znaczników -1/-1, wrócą z jednym znacznikiem -1/-1.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
The Lost Caverns of Ixalan Commander (LCC)
Data wydania
2023-11-17
Rzadkość
Rare
Artysta
Igor Kieryluk
Mana value
2
Mana cost
{1}{B}
Power / Toughness
2 / 2
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
5bfc9243-7aec-48e6-9f3b-1bbbb5370063
Oracle ID
f8b12c43-d83a-4e5b-a525-5ee1ae850817
Słowa kluczowe
Menace
Tożsamość kolorów
{B}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper, mtgo
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
7 819
Penny rank
—
Multiverse IDs
640040
Arena ID
—
MTGO ID
119164
TCGplayer ID
525715
Cardmarket ID
743457
Illustration ID
143e83ef-305a-490d-a7c7-857bed92eca7
Status obrazu
highres_scan

If a card with persist is removed from the graveyard after it dies but before the ability trigger resolves, it won't be returned to the battlefield.

Once persist returns the creature, it's considered a new object with no relation to the object that it was. Auras that were attached to it won't return to the battlefield. Equipment that was attached to it will remain unattached. Any counters that were on it won't be put on the new creature.

If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature as it last existed on the battlefield, and it still had -1/-1 counters on it at that point.

If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. A creature's persist ability can bring it back again if its -1/-1 counters are removed this way.

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