Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.

PIP (Fallout) · #46 · EN
Infesting Radroach
Creature — Insect Mutant
This creature can't block.
Whenever this creature deals combat damage to a player, they get that many rad counters.
Whenever an opponent mills a nonland card, if this creature is in your graveyard, you may return it to your hand.
Wyjaśnienie po polsku
Infesting Radroach
Stwór — Owad Mutant
Ten stwór nie może blokować.
Za każdym razem, gdy ten stwór zada obrażenia bojowe graczowi, ten gracz otrzymuje taką liczbę znaczników rad.
Za każdym razem, gdy przeciwnik zmieli kartę niebędącą lądem, jeśli ten stwór znajduje się na twoim cmentarzu, możesz zwrócić go do swojej ręki.
Jak działa karta?
Latający atakujący, który daje graczom znaczniki rad przy zadawaniu obrażeń bojowych i może wrócić z twojego cmentarza do ręki, gdy przeciwnik zmieli nie-ląd.
To latający stwór, który nie może blokować i który nakłada na graczy znaczniki rad, gdy zada im obrażenia bojowe. Znaczniki rad są powiązane z graczem, nie z permanentami; na początku precombat main phase gracz z takimi znacznikami milluje karty i traci życie zgodnie z ich liczbą. Jeśli przeciwnik zmieli niebędącą lądem kartę, a ten stwór jest w twoim cmentarzu, możesz go zwrócić do ręki.
Ważne interakcje
- Znaczniki rad mogą wchodzić w interakcje z efektami manipulującymi znacznikami (np. proliferate).
- Na początku precombat main phase gracza z znacznikami rad wyzwala się wrodzona zdolność, która każe mu millować karty równe liczbie znaczników rad; ta zdolność jest kontrolowana przez aktywnego gracza.
- Jeśli przeciwnik zmieli wiele kart naraz, zdarzenia związane z millowaniem liczą się jako jednorazowe (wszystkie karty są zmielone naraz).
Częste pomyłki
- Mylenie znaczników rad z znacznikami na permanentach — znaczniki rad należą do gracza, nie do karty.
- Zakładanie, że znaczniki rad znikają na końcu tury — pozostają aż do efektu usuwającego je.
Przykład
Na początku twojej tury masz 3 znaczniki rad, więc millujesz 3 karty; jeśli podczas tego procesu zmielono Infesting Radroach, jego zdolność w cmentarzu może zwrócić go do twojej ręki, gdy przeciwnik później zmieli kartę niebędącą lądem.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Fallout (PIP)
- Data wydania
- 2024-03-08
- Rzadkość
- Uncommon
- Artysta
- Loïc Canavaggia
- Mana value
- 3
- Mana cost
- Power / Toughness
- 2 / 2
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 5b51b691-e226-44c9-b7cb-26f19c060597
- Oracle ID
- 064f371c-e4f2-423b-9f35-443191dfbb4c
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Flying, Mill
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Standardowy wydruk
- Efekty ramki
- —
- Typ promocji
- universesbeyond
- Watermark
- —
- Obramowanie / znacznik
- black / triangle
Identyfikatory i rankingi
- EDHREC rank
- 5 097
- Penny rank
- —
- Multiverse IDs
- 652133
- Arena ID
- —
- MTGO ID
- 132341
- TCGplayer ID
- 540801
- Cardmarket ID
- 758515
- Illustration ID
- a261fef7-0ddd-4196-afe2-22ce1ea43cba
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
Rad counters are a kind of counter that a player may have. They're not associated with any specific permanents.
Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
Rad counters don't go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they'll mill as many cards as they can.
The cards are milled all at once, which means abilities that trigger "whenever one or more nonland cards are milled" will trigger exactly once as long as at least one nonland card was milled.
If Infesting Radroach is milled at the same time an opponent mills a nonland card (for example, because of the activated ability of Raul, Trouble Shooter), Infesting Radroach's ability will trigger.
There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is "At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves."
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