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Hat Trick

UNF (Unfinity) · #299 · EN

Hat Trick

Instant

Target blocking or blocked creature you control gets +1/+1 and gains first strike until end of turn. If it has a hat, it gains double strike until end of turn. If you and that creature each have a hat, the creature gains triple strike until end of turn.
"Behold the power of my hat and the ghosts of two other hats I used to own!"
RzadkośćCommon
PLN regular—
PLN foil1,22 zł
PLN etched—

Hat Trick

Instant

Celowane blokujące lub zablokowane stworzenie, które kontrolujesz, otrzymuje +1/+1 i zdobywa first strike do końca tury. Jeśli ma kapelusz, zdobywa double strike do końca tury. Jeśli ty i to stworzenie macie kapelusz, stworzenie zdobywa triple strike do końca tury.

Jak działa karta?

Targetowane przez blokowanie lub zablokowane stworzenie, które kontrolujesz, dostaje +1/+1 i first strike. Jeżeli to stworzenie ma kapelusz — zamiast tego dostaje double strike. Jeżeli zarówno ty, jak i stworzenie macie kapelusz — dostaje triple strike.

Celuj w blokującą lub zablokowaną stworzenie, które kontrolujesz. Do końca tury to stworzenie dostaje +1/+1 i zdobywa first strike (zadaje obrażenia w kroku obrażeń pierwszego uderzenia). Jeśli to stworzenie "ma kapelusz" (patrz rulingi dotyczące tego, co liczy się za kapelusz), zamiast zwykłego dodatkowego uderzenia otrzyma double strike — czyli zadaje obrażenia w kroku first strike i ponownie w normalnym kroku obrażeń. Jeśli zarówno ty (gracz), jak i to stworzenie macie kapelusz, stworzenie zdobywa triple strike — zadaje obrażenia w trzech krokach obrażeń: w kroku first strike (razem z innymi first strike/double strike/triple strike), potem w normalnym kroku obrażeń (razem z istotami bez tych zdolności), a następnie w dodatkowym kroku ostatniego uderzenia (Un- game exclusive), o ile przeżyje wcześniejsze kroki. Każde kolejne „uderzenie” może zadać obrażenia tylko jeśli stworzenie nadal żyje po poprzednich krokach.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Twoje stworzenie 2/2 blokuje albo jest blokowane. Zagrana karta daje mu +1/+1 i first strike, więc staje się 3/3 z first strike. Jeśli ma kapelusz, zamiast normalnego otrzymuje double strike — zadaje obrażenia w kroku first strike, a potem w zwykłym kroku obrażeń. Jeśli dodatkowo masz przy sobie kapelusz, stworzenie ma triple strike i może zadawać obrażenia w trzech krokach (trzeci krok to dodatkowy krok ostatniego uderzenia w tej wersji gry).

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Unfinity (UNF)
Data wydania
2022-10-07
Rzadkość
Common
Artysta
Sebastian Giacobino
Mana value
2
Mana cost
{1}{W}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil
Scryfall ID
5b0f9df8-2883-4673-bfad-b62f79b09198
Oracle ID
a5f48435-49ff-4137-b268-7596d3c50f9a
Słowa kluczowe
—
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
foil
Platformy
paper
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
galaxyfoil, boosterfun
Watermark
—
Obramowanie / znacznik
black / acorn
EDHREC rank
30 327
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
287098
Cardmarket ID
676248
Illustration ID
e38d473c-b6f4-4173-aa77-3f270918040e
Status obrazu
highres_scan

A creature "has a hat" if the creature depicted in the art is in possession of a hat. That creature doesn't need to be wearing the hat. A background character such as a scale bird having a hat won't count.

You're "wearing a hat" if you're wearing a hat.

No player can remove another player's hat. That's unsporting conduct.

A creature with triple strike deals combat damage up to three times per combat: once along with other creatures with first strike (or double strike or triple strike), again with creatures without those abilities, and again along with creatures with last strike (an Un- game exclusive). The creature must survive each combat damage step in order to deal combat damage in the next one.

Wigs and headbands count as hats. There are wig and headband stickers.

A hat is a garment worn on the head that's not part of another garment. Hoodies, for example, are not hats. Items that cover only the face and not the top of the head, such as a face mask, are also not hats. Hats are purposely decorative. Simply balancing a thing on your head doesn't make that thing a hat.

The above information pertaining to hats for creatures also pertains to actual hats for players.

You "have a hat" if you have a hat with you, not if you own one somewhere. You don't have to be wearing the hat. But if you have a hat with you, why wouldn't you be wearing it? Does it not fit? Is it for a sports team that's bad? Did you just get your hair done? We're just curious. You don't have to explain.

Key in this set—space helmets are not hats, although some creatures with space helmets also are wearing hats underneath those helmets.

Additional hats won't give the creature more "strikes," but we like your spirit.

Pełny rekord źródłowy JSON
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