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Blaster, Combat DJ // Blaster, Morale Booster

BOT (Transformers) · #22 · EN

Blaster, Combat DJ // Blaster, Morale Booster

Legendary Artifact Creature — Robot // Legendary Artifact

RzadkośćMythic
PLN regular28,84 zł
PLN foil329,80 zł
PLN etched—
Blaster, Combat DJ

Blaster, Combat DJ

Legendary Artifact Creature — Robot

More Than Meets the Eye {1}{R}{G} (You may cast this card converted for {1}{R}{G}.)
Other nontoken artifact creatures and Vehicles you control have modular 1. (They enter with an additional +1/+1 counter on them. When they die, you may put their +1/+1 counters on target artifact creature.)
Whenever you put one or more +1/+1 counters on Blaster, convert it.
Blaster, Morale Booster

Blaster, Morale Booster

Legendary Artifact

Modular 3
{X}, {T}: Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery.

Blaster, Combat DJ // Blaster, Morale Booster

Legendarny Artefakt Stworzenie — Robot // Legendarny Artefakt

(Brak oryginalnego tekstu Oracle przekazanego; rulingi dotyczą konwersji, More Than Meets the Eye, modular, wartości many i kopiowania.)

Jak działa karta?

Karta ma dwie strony; convert = transform. More Than Meets the Eye pozwala rzucać kartę jako jej tylną stronę (wejście na stos z back face up). Modular przenosi +1/+1 żetony gdy Blaster dies; konwersja nie daje mu żetonów od jego własnej modular. Wartość many konwertowanego permanenta to wartość frontu.

To jest karta dwustronna: przód "Blaster, Combat DJ" to Legendarny Artefakt Stworzenie — Robot; tył to "Blaster, Morale Booster" (Legendarny Artefakt). Zastosuj rulingi dotyczące konwersji/transformacji i interakcji z modular, More Than Meets the Eye oraz kopiowaniem. Kluczowe punkty: - Convert działa jak transform: aby przekonwertować permanent, obróć go na drugą stronę. Wszelkie zdarzenia "kiedy permanent się przemienia" wywołają się także przy konwersji. - Jeśli karta jest rzucona używając More Than Meets the Eye, jest wkładana na stos z tylną stroną do góry i ma cechy tylnej strony jako czar; jej wartość many jako czaru jest określona przez frontową stronę karty. - Modular: kiedy Blaster, Combat DJ opuszcza pole bitwy z +1/+1 żetonami, te żetony zostaną przeniesione na docelowe artefaktowe stworzenie zgodnie z liczbą żetonów, jakie miała przed opuszczeniem pola bitwy; jeśli oblężna konwersja nastąpi (przejście na tylną stronę), to Blaster nie otrzyma żetonów od własnej modular przy konwersji. - Aury, Equipment, liczniki i efekty pozostają i działają normalnie po konwersji; zaklęcia/zdolności na stosie celujące w permanent nadal będą celować po konwersji.

Ważne interakcje

Częste pomyłki

Przykład

(Rulingi wskazują, że np. jeśli inna karta ma zdolność "kiedy permanent się przemienia...", zadziała ona także, gdy Blaster zostanie skonwertowany; jeśli rzucisz tylną stronę karty płacąc More Than Meets the Eye, czar będzie miał cechy tylnej strony.)

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Transformers (BOT)
Data wydania
2022-11-18
Rzadkość
Mythic
Artysta
Volta Creation
Mana value
5
Mana cost
—
Power / Toughness
— / —
Layout / frame
transform / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
5aacffa9-ee64-4451-9519-10c5f3e5aa86
Oracle ID
59c2af34-a2e5-4c67-af2d-a782e41a8e1e
Słowa kluczowe
Modular, Convert, More Than Meets the Eye
Tożsamość kolorów
{G}{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper
Cechy wydruku
Standardowy wydruk
Efekty ramki
convertdfc, shatteredglass, legendary, inverted
Typ promocji
universesbeyond
Watermark
—
Obramowanie / znacznik
borderless / triangle
EDHREC rank
14 060
Penny rank
—
Multiverse IDs
588156, 588157
Arena ID
—
MTGO ID
—
TCGplayer ID
448864
Cardmarket ID
678555
Illustration ID
—
Status obrazu
highres_scan

Any triggered ability of another card that triggers whenever a permanent transforms will also trigger whenever a permanent converts.

If Blaster, Combat DJ dies at the same time as one or more artifact creatures or Vehicles, the modular abilities it was granting to each of them will trigger.

Converting into Blaster, Morale Booster from Blaster, Combat DJ does not cause it to get counters from its modular ability.

A spell cast this way enters the battlefield with its back face up.

The mana value of a converted permanent on the battlefield is equal to the mana value of the card's front face, no matter which face is up.

The cost is an alternative cost, so it can't be combined with any other alternative costs. It can be combined with any applicable additional costs.

When you cast a spell using its More Than Meets the Eye ability, the card is put onto the stack with its back face up. The resulting spell has all characteristics of that face.

"More Than Meets the Eye [cost]" means "You may cast this card converted by paying [cost] rather than its mana cost." It functions in any zone from which the spell can be cast.

To determine the total cost of a spell, start with the mana cost or alternative cost (such as a More Than Meets the Eye cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of a spell cast using More Than Meets the Eye is determined by the mana cost on the front face of the card, no matter what the total cost to cast the spell was.

If a creature with one or more +1/+1 counters on it gets enough -1/-1 counters put on it to cause it to die, it leaves the battlefield with all those counters on it. The modular ability will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.

If Blaster, Combat DJ somehow enters the battlefield at the same time as one or more other artifact creatures or Vehicles, none of those creatures or Vehicles will have modular 1 due to Blaster's ability until after they have entered, so they will not enter with the additional +1/+1 counter.

If you copy a permanent spell cast this way, the copy has the characteristics of the card's back face, even though it isn't itself a double-faced card.

Similarly, an ability of another card that instructs you to "transform" one of these cards will cause you to convert it, even if that ability doesn't use the word "convert."

The convert keyword action functions the same way as the transform keyword action found on some other cards; to convert a permanent on the battlefield, turn it over so that its other face is up.

If Blaster, Morale Booster has fewer than X +1/+1 counters on it as its activated ability resolves, all of its +1/+1 counters are moved.

Converting a permanent doesn't affect any Auras or Equipment that are attached to it. Similarly, any counters on the permanent will remain on that permanent after it converts. Any continuous effects from a resolved spell or ability will continue to affect it. Any spells or abilities on the stack that target a permanent continue to do so after that permanent converts.

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