If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.

J21 (Jumpstart: Historic Horizons) · #205 · EN
Just the Wind
Instant
Madness
Wyjaśnienie po polsku
Tylko wiatr (Just the Wind)
Błyskawica
Szaleństwo (Madness) (Madness)
Jak działa karta?
Zwraca wskazany stwór do ręki jego właściciela. Jeśli kartę odrzucisz, możesz ją zamiast tego rzucić za dzięki Szaleństwu (Madness) (Madness).
Ten czar natychmiast zwraca wskazany stwór do ręki jego właściciela. Ma też Szaleństwo (Madness) : jeśli karta zostanie odrzucona z twojej ręki, trafia do wygnania i wtedy możesz ją rzucić, płacąc koszt Szaleństwa
, albo położyć ją do cmentarza. Rzut za koszt Szaleństwa traktuje się jak normalne rzucenie czaru — może zostać skontrany lub skopiowany.
Ważne interakcje
- Jeżeli odrzucisz tę kartę jako część rozwiązywania się innego czaru/zdolności, najpierw zostaje przeniesiona do wygnania, a zdarzenie odrzucenia już się liczy; zdolność Szaleństwo pojawi się na stosie, gdy tamten efekt całkowicie się rozwiąże.
- Rzucenie karty za jej koszt Szaleństwa ignoruje ograniczenia czasowe wynikające z typu karty — można tak np. rzucić Zaklęcie o typie Zaklęcie (sorcery) w turze przeciwnika, jeśli zostało odrzucone wtedy.
- Gdy decydujesz się nie rzucać karty przy rozwiązywaniu zdolności Szaleństwo, karta trafia do twojego cmentarza i nie możesz później rzucić jej z powodu Szaleństwa.
Częste pomyłki
- Mylenie
z poświęceniem — Szaleństwo nie wymaga poświęcenia ani przekręcania; to jedynie alternatywny koszt rzucenia karty.
- Uważanie, że jeśli karta została odrzucona i trafiła do wygnania, nie liczy się jako odrzucona — liczy się; zdarzenia zależne od odrzucenia nadal zachodzą.
Przykład
Przeciwnik zmusza cię do odrzucenia karty; jeśli odrzucisz Tylko wiatr, możesz ją rzucić za z wygnania, zanim trafi do twojego cmentarza.
Dane wydruku
- Set
Jumpstart: Historic Horizons (J21)
- Data wydania
- 2021-08-26
- Rzadkość
- Common
- Artysta
- Christopher Moeller
- Mana value
- 2
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2015
- Foil / nonfoil
- nonfoil
- Scryfall ID
- 59178927-b217-4289-a9d9-feaf69e5bd7f
- Oracle ID
- 761ebd6a-8f53-46fa-b3cd-16616b773007
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Madness
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil
- Platformy
- arena
- Cechy wydruku
- Reprint, Cyfrowa, Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 15 849
- Penny rank
- 4 942
- Multiverse IDs
- 534646
- Arena ID
- 79270
- MTGO ID
- —
- TCGplayer ID
- —
- Cardmarket ID
- —
- Illustration ID
- 3ca27e05-077f-4496-bfaf-6494ae91d998
- Status obrazu
- lowres
Market i źródła zewnętrzne
Więcej informacji
Rulings
Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
Pełny rekord źródłowy JSON
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"alchemy": "not_legal",
"paupercommander": "legal",
"duel": "legal",
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