Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.

PKHM (Kaldheim Promos) · #227s · EN
The Raven's Warning
Enchantment — Saga
I — Create a 1/1 blue Bird creature token with flying. You gain 2 life.
II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.
III — You may put a card you own from outside the game on top of your library.
Wyjaśnienie po polsku
The Raven's Warning
Enchantement — Saga
I — Stwórz żeton stwora Ptaka 1/1 niebieskiego z Latanie (Flying). Otrzymujesz 2 punkty życia.
II — Za każdym razem, gdy jeden lub więcej stwórów, którymi kontrolujesz i które mają Latanie (Flying), zadają w tej turze obrażenia bojowe graczowi, obejrzyj rękę tego gracza i dobierz kartę.
III — Możesz umieścić kartę, którą posiadasz spoza gry, na wierzchu swojej biblioteki.
Jak działa karta?
Saga daje żeton Ptaka 1/1 z Latanie (Flying), pozwala obejrzeć rękę i dobrać kartę, jeśli twoje latające stwory zadały obrażenia, a na końcu możesz wstawić kartę spoza gry na bibliotekę.
Saga wchodzi z pierwszym znacznikiem opowieści i później dostaje kolejny po twoim etapie dobierania; po przyłożeniu znacznika wyzwalają się rozdziały. Rozdział I tworzy żeton Ptaka 1/1 z Latanie (Flying) i przyznaje 2 punkty życia. Rozdział II pozwala przy zadaniu obrażeń bojowych przez twoje latające stwory podejrzeć rękę przeciwnika i dobrać kartę; rozdział III umożliwia ustawienie karty z poza gry na wierzchu biblioteki. Gdy Saga osiągnie rozdział III i jego zdolność opuści stos, kontroler poświęca Sagę jako state-based action.
Ważne interakcje
- Położenie znacznika opowieści na Sagdze nie używa stacku — odbywa się przy wchodzeniu i po etapie dobierania.
- Jeśli kilka rozdziałów (I/II/III) wyzwoli się jednocześnie, ich kontroler układa je na stosie w dowolnej kolejności.
- Karta z rozdziału III pochodzi spoza gry — w turniejach to sideboard, w grach casualowych twoja kolekcja; nie musisz jej ujawniać.
Częste pomyłki
- Mylenie położenia znacznika opowieści z umieszczaniem go na stosie — położenie znacznika nie używa stacku.
- Zakładanie, że rozdziały I i II będą wyzwalać się ponownie po usunięciu znaczków; rozdziały nie wyzwolą się ponownie, jeśli liczba znaczków była już równa lub większa niż numer rozdziału.
Przykład
Na początku tury dostajesz drugi znacznik opowieści; jeśli rozdział II wyzwoli się i twoje Ptaki zadały obrażenia, obejrzysz rękę tego gracza i dobierzesz kartę.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Kaldheim Promos (PKHM)
- Data wydania
- 2021-02-05
- Rzadkość
- Rare
- Artysta
- Lie Setiawan
- Mana value
- 3
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- saga / 2015
- Foil / nonfoil
- foil
- Scryfall ID
- 573b3e89-9dbc-4a93-8dbc-2fdd64edee85
- Oracle ID
- 74206de7-470b-4256-9207-9fb46d3c4356
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- —
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- foil
- Platformy
- paper
- Cechy wydruku
- Promo, Reprint
- Efekty ramki
- —
- Typ promocji
- prerelease, datestamped
- Watermark
- —
- Obramowanie / znacznik
- black / oval
Identyfikatory i rankingi
- EDHREC rank
- 18 821
- Penny rank
- 1 642
- Multiverse IDs
- —
- Arena ID
- —
- MTGO ID
- —
- TCGplayer ID
- 231618
- Cardmarket ID
- 535857
- Illustration ID
- 0d3511bc-06fe-4e1e-8495-25da9c7e7a15
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
In a casual game, a card from outside the game comes from your personal collection. In a game played under tournament rules, a card from outside the game comes from your sideboard. You may look at your sideboard at any time.
Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
You don't have to reveal the card you bring into the game via the chapter III ability.
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
Pełny rekord źródłowy JSON
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