Built Bear’s legacy ability can increase its mana cost depending on how many points you spend. If you spend 0 or 1 points, its mana cost remains {1}{G}. If you spend 2 or 3 points, its mana cost becomes {2}{G}. If you spend 4 or 5 points, its mana cost becomes {3}{G}. And so on.

MB2 (Mystery Booster 2) · #572 · EN
Built Bear
Creature — Bear
1 point each → Flash; deathtouch; reach; vigilance; or ward
2 points →
3 points each → +1/+1; or +0/+2
4 points → When this creature enters the battlefield, draw a card.
Wyjaśnienie po polsku
Zbudowany Niedźwiedź (Built Bear)
Stwór — Niedźwiedź
1 punkt każdy → Błyskawica; Dotyk śmierci (Deathtouch); Zasięg (Reach); Czujność (Vigilance); lub ward
2 punkty →
3 punkty każdy → +1/+1; lub +0/+2
4 punkty → Gdy ten stwór wchodzi na pole bitwy, dobierz kartę.
Jak działa karta?
Podczas składania talii zaznaczasz opcje (każda może być wybrana raz); zaznaczone stają się nadrukowanymi cechami i mogą zmieniać koszt many oraz statystyki.
Podczas składania talii zaznaczasz dowolne opcje w polu tekstowym karty. Każda zaznaczona opcja staje się częścią nadrukowanych cech karty, w tym ewentualnym zmienionym kosztem many i zmienioną siłą/wytrzymałością. Legacy tylko określa proces zaznaczania i nie ma bezpośredniego efektu w grze poza tym, co zaznaczysz. Jeśli nic nie zaznaczysz, karta pozostaje 2/2 bez zdolności (poza Legacy).
Ważne interakcje
- Obliczaj koszt many Built Bear po zakończeniu zaznaczania opcji; ten koszt uważa się za nadrukowany na karcie.
- Zaznaczone opcje są traktowane jak nadrukowane cechy i można je kopiować przez efekty kopiujące.
- Podczas gry ignoruj wszelkie fragmenty tekstu, które nie zostały zaznaczone, z wyjątkiem zdolności Legacy.
Częste pomyłki
- Mylenie
z poświęceniem —
oznacza przekręcenie permanentu, nie jego poświęcenie.
- Zapominanie policzyć dodatkowego kosztu many wynikającego z liczby punktów wydanych przy Legacy przed zagraniem karty.
Przykład
Zaznaczasz Flash i +1/+1 podczas budowy talii; karta staje się 3/3 z Błyskawicą i kosztem obliczonym po sumie punktów.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
Mystery Booster 2 (MB2)
- Data wydania
- 2024-08-02
- Rzadkość
- Rare
- Artysta
- Bogdan Marica
- Mana value
- 2
- Mana cost
- Power / Toughness
- 2 / 2
- Layout / frame
- normal / 2015
- Foil / nonfoil
- nonfoil
- Scryfall ID
- 571ac996-8fbb-4315-820e-5023db0ae972
- Oracle ID
- 9a422c31-817d-4a86-b54b-720de3a4c50d
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- —
- Tożsamość kolorów
- Produkuje manę
- Dostępne wykończenia
- nonfoil
- Platformy
- paper
- Cechy wydruku
- Standardowy wydruk
- Efekty ramki
- —
- Typ promocji
- playtest
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- —
- Penny rank
- —
- Multiverse IDs
- 677628
- Arena ID
- —
- MTGO ID
- —
- TCGplayer ID
- 564025
- Cardmarket ID
- 783783
- Illustration ID
- 33f91e60-3422-4876-8922-300010511023
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
In a Limited format with Continuous Construction, you can modify your circled options for Built Bear in between matches, but you can’t modify those options during a match (such as while sideboarding in between games).
Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
During deckbuilding, you may circle any number of options in Built Bear’s text box, such as flash, ward {2}, +1/+1, and “When this creature enters the battlefield, draw a card.” Each option is delineated with a line break or semicolon, and each option can only be circled once. The options you circled must be clear and understandable to all players.
Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
All of the circled abilities are considered to be printed on the card. They are also part of Built Bear’s copiable characteristics.
If your deck and/or sideboard include multiple copies of Built Bear, you can circle different options for each Built Bear as long as the choices for each one are clear and understandable to all players. Each individual Built Bear can have a different mana cost and different printed characteristics depending on what was circled for it.
During a game, ignore any printed parts of Built Bear’s rules text that isn’t circled except for the legacy ability. For example, a Built Bear that doesn’t have any options circled is a {1}{G} 2/2 with no abilities except for legacy (which has no in-game effect because nothing is circled for it).
For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
Calculate Built Bear’s mana cost after you’ve finished circling options. That mana cost is considered to be printed on the card and is part of its copiable characteristics.
If you circled any of the power/toughness changes (+1/+1 or +0/+2), they are applied to Built Bear’s printed power and toughness and are also part of Built Bear’s copiable characteristics. For example, if you circle +1/+1, Built Bear’s printed power/toughness is 3/3. But if you circle both +1/+1 and +0/+2, its printed power/toughness is 3/5.
Pełny rekord źródłowy JSON
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