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Savage Alliance

INR (Innistrad Remastered) · #169 · EN

Savage Alliance

Instant

Escalate {1} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Creatures target player controls gain trample until end of turn.
• Savage Alliance deals 2 damage to target creature.
• Savage Alliance deals 1 damage to each creature target opponent controls.
RzadkośćUncommon
PLN regular0,44 zł
PLN foil0,48 zł
PLN etched—

Dziki Sojusz (Savage Alliance)

Czar natychmiastowy

Eskalacja (Escalate) {1} (Zapłać ten koszt za każdy wybrany tryb poza pierwszym.)
Wybierz jeden lub więcej —
• Stwory kontrolowane przez wskazanego gracza zyskują przebicie do końca tury.
• Dziki Sojusz zadaje 2 obrażenia wskazanemu stworowi.
• Dziki Sojusz zadaje 1 obrażenie każdemu stworowi kontrolowanemu przez wskazanego przeciwnika.

Jak działa karta?

Modalny czar natychmiastowy: wybierz 1+ trybów; za każdy tryb ponad pierwszy możesz zapłacić Eskalacja {1}. Wykonuje wybrane tryby naraz.

To modalny czar natychmiastowy, wybierasz jeden lub więcej trybów i wykonujesz je wszystkie naraz. Za każdy wybrany tryb poza pierwszym możesz zapłacić Eskalacja (Escalate) {1}, aby dodać go do wyboru. Tryby obejmują: dać stwóróm wskazanego gracza przebicie do końca tury, zadać 2 obrażenia wskazanemu stworowi lub zadać 1 obrażenie każdemu stworowi kontrolowanemu przez wskazanego przeciwnika. Cele i opłaty traktowane są niezależnie — jeśli jeden cel stanie się nielegalny, pozostałe nadal zadziałają.

Ważne interakcje

Częste pomyłki

Przykład

W turze ataku możesz zapłacić {1} dodatkowo (Eskalacja) i wybrać drugi tryb, zadając 2 obrażenia blokującemu stworowi oraz dając przebicie wszystkim stworom przeciwnika.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Innistrad Remastered (INR)
Data wydania
2025-01-24
Rzadkość
Uncommon
Artysta
Johann Bodin
Mana value
3
Mana cost
{2}{R}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
54bebcf4-7697-4b2d-9160-243cd447c1d4
Oracle ID
57da1d3f-7469-4efa-9b82-b2d915177d89
Słowa kluczowe
Escalate
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Reprint, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
18 385
Penny rank
10 992
Multiverse IDs
686008
Arena ID
—
MTGO ID
135746
TCGplayer ID
609898
Cardmarket ID
805798
Illustration ID
f5409cab-bed1-45ba-a336-6c2e61dc599c
Status obrazu
highres_scan

If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.

If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won't resolve.

Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.

When determining how much damage a creature with trample may assign to the player or planeswalker it's attacking, take into account damage that has already been dealt to the blocking creatures. For example, a 4/4 creature with trample blocked by a 4/4 creature with 2 damage marked on it may assign 2 damage to that creature and 2 damage to the defending player.

Additional costs don't affect a spell's mana value.

You choose all of your modes at once. You can't wait to perform one mode's actions and then decide to choose more modes.

You can't choose any one mode multiple times.

If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode's target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).

If you choose the second and third modes, and the targeted creature is controlled by the targeted opponent, that creature will take 2 plus 1 damage for a total of 3 damage. An ability that triggers whenever that creature is dealt damage will trigger twice.

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