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Maulfist Doorbuster

KLD (Kaladesh) · #123 · EN

Maulfist Doorbuster

Creature — Human Warrior

When this creature enters, you get {E}{E} (two energy counters).
Whenever this creature attacks, you may pay {E}. If you do, target creature can't block this turn.
"Knock, knock . . . too late."
RzadkośćUncommon
PLN regular0,22 zł
PLN foil0,66 zł
PLN etched—

Rozwalacz Maulfista (Maulfist Doorbuster)

Stwór — Człowiek Wojownik

Gdy ten stwór wchodzi, otrzymujesz {E}{E} (dwa znaczniki energii).
Za każdym razem, gdy ten stwór atakuje, możesz zapłacić {E}. Jeśli to zrobisz, wskazany stwór nie może blokować w tej turze.

Jak działa karta?

Wchodzi i dają ci dwa znaczniki energii; przy ataku możesz zapłacić {E}, by wybrany stwór nie mógł blokować tej tury.

Gdy ten stwór wchodzi na pole bitwy, dostajesz dwa znaczniki energii ({E}{E}). Za każdym razem, gdy atakuje, możesz zapłacić {E}; jeśli to zrobisz, wyznaczony cel nie może blokować w tej turze. Znaczniki energii są licznikami przypisanymi do gracza, które możesz tracić, aby płacić koszty {E}.

Ważne interakcje

Częste pomyłki

Przykład

Gdy Rozwalacz Maulfista wchodzi, dostajesz {E}{E}. Później, gdy atakuje, płacisz {E}, wybierasz cel — ten stwór nie może blokować tej tury.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Kaladesh (KLD)
Data wydania
2016-09-30
Rzadkość
Uncommon
Artysta
Josh Hass
Mana value
4
Mana cost
{3}{R}
Power / Toughness
4 / 2
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
53681384-b72d-42a6-b134-aa420115ea12
Oracle ID
70a04e3f-e123-4925-9a02-9825488f1bc8
Słowa kluczowe
—
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
26 688
Penny rank
11 885
Multiverse IDs
417696
Arena ID
—
MTGO ID
61713
TCGplayer ID
123144
Cardmarket ID
292837
Illustration ID
b3fc82e3-ab73-4863-9ad6-cafb9db6bab1
Status obrazu
highres_scan

Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.

If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.

{E} is the energy symbol. It represents one energy counter.

If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.

The target creature can't block any creatures this turn. The effect isn't restricted to just whether the creature can block Maulfist Doorbuster.

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