If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.

KLD (Kaladesh) · #102 · EN
Thriving Rats
Creature — Rat
Whenever this creature attacks, you may pay
In Ghirapur, even the lowliest residents live in lavish surroundings.
Wyjaśnienie po polsku
Kwitnące Szczury (Thriving Rats)
Stwór — Szczur
Za każdym razem, gdy ten stwór atakuje, możesz zapłacić
Jak działa karta?
Gdy wchodzą, dostajesz dwa znaczniki energii. Przy ataku możesz zapłacić , by położyć znacznik +1/+1 na nich.
Gdy Kwitnące Szczury wchodzą na pole bitwy, dostajesz dwa znaczniki energii (). Za każdym razem, gdy te szczury atakują, możesz zapłacić
; jeśli to zrobisz, połóż na nich znacznik +1/+1, co trwa dopóki pozostaną w grze. Nie można zapłacić więcej razy przy jednym wyzwoleniu ani użyć many zamiast energii.
Ważne interakcje
- Jeśli zaklęcie lub zdolność z celami mówi, że możesz zapłacić
i wszystkie jego cele stały się nielegalne przy rozwiązywaniu, zdolność/zaklęcie nie rozwiąże się i nie będziesz mógł zapłacić
.
- Znaczniki energii nie są maną — nie znikają na końcu faz ani tur i nie są przydzielane przez efekty dodające manę.
- Znaczniki energii to znaczniki, które posiadają gracze, nie powiązane z konkretnymi permanentami; śledź je oddzielnie.
Częste pomyłki
- Mylenie
z maną —
to znaczniki energii, nie mana.
- Próba zapłacenia
wielokrotnie przy tym samym wyzwoleniu; możesz zapłacić tylko raz, gdy zdolność się rozwiązuje.
Przykład
Na początku swojej tury twoje szczury wchodzą — dostajesz . Podczas ataku płacisz
i kładziesz znacznik +1/+1 na szczurach.
Dane wydruku
- Set
Kaladesh (KLD)
- Data wydania
- 2016-09-30
- Rzadkość
- Common
- Artysta
- Tom Babbey
- Mana value
- 2
- Mana cost
- Power / Toughness
- 1 / 2
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 52ba911b-6a52-4430-8f61-63bdae25c16a
- Oracle ID
- 0bb8500a-bc29-43f1-ab22-2b8adeb9c99d
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- —
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- paper, mtgo
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 24 623
- Penny rank
- 11 231
- Multiverse IDs
- 417675
- Arena ID
- —
- MTGO ID
- 61935
- TCGplayer ID
- 122735
- Cardmarket ID
- 292586
- Illustration ID
- b6095653-2fba-46ac-8a05-d46a52ed5b49
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
{E} is the energy symbol. It represents one energy counter.
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
Pełny rekord źródłowy JSON
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"duel": "legal",
"oldschool": "not_legal",
"premodern": "not_legal",
"predh": "not_legal",
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