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Obsessive Astronomer

MID (Innistrad: Midnight Hunt) · #152 · EN

Obsessive Astronomer

Creature — Human Wizard

If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.
"Sleep? I can sleep when I'm dead!"
RzadkośćUncommon
PLN regular0,31 zł
PLN foil0,66 zł
PLN etched—

Obsessive Astronomer

Creature — Human Wizard

If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.

Jak działa karta?

Gdy wchodzi, jeśli gra była "ani dzień, ani noc", staje się dniem. Kiedy dzień zmienia się na noc albo noc na dzień, wyzwala się zdolność: możesz odrzucić 0–2 karty, potem dobrać tyle samo kart.

Oracle: "If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards." 1) Wejście na pole bitwy: Jeśli w momencie, gdy Obsessive Astronomer wchodzi na battlefield, gra ma stan "ani dzień, ani noc" (to jest stan początkowy gry), to w momencie wejścia gra zamiast tego staje się dniem. Nie dotyczy to sytuacji, gdy gra już jest dniem lub nocą. 2) Wyzwalana umiejętność: Za każdym razem, kiedy stan gry zmienia się z dnia na noc lub z nocy na dzień, wyzwala się zdolność Astronoma. Kiedy ta zdolność rozwiązuje się, kontrolujący może odrzucić 0, 1 lub 2 karty, a następnie dobrać dokładnie tyle kart, ile odrzucono. Możesz zatem zdecydować nie odrzucać żadnej karty i w takim wypadku nie dobierzesz kart. Dodatkowe ważne punkty z rulings: • Zdolność wyzwala się tylko wtedy, gdy było już dzień i staje się nocą, albo było noc i staje się dniem — nie wyzwala się, gdy gra po raz pierwszy staje się dniem/nocą z początkowego stanu "ani dzień, ani noc". • Zmiana dnia/nocy jest sprawdzana przed fazą odtapowania gracza (czyli przed untap step). • Zmiana z "ani dzień, ani noc" na dzień może nastąpić przy wejściu Astronoma (patrz pierwsza zasada powyżej).

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Gra zaczyna "ani dzień, ani noc". Wchodząc Obsessive Astronomer na battlefield, gra staje się dniem. Ponieważ to jest pierwsze przejście z "ani" na dzień, zdolności, które wyzwalają się "whenever day becomes night or night becomes day", nie wyzwalają się na to pierwsze stanięcie w dzień. Później, jeśli gra zmieni się na noc (np. wskutek innej karty), wyzwoli się zdolność Astronoma i możesz odrzucić do dwóch kart, potem dobrać tyle samo.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Innistrad: Midnight Hunt (MID)
Data wydania
2021-09-24
Rzadkość
Uncommon
Artysta
Josu Hernaiz
Mana value
2
Mana cost
{1}{R}
Power / Toughness
2 / 2
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
4f6e0cb6-283b-448e-89c6-8b6e8e21e38b
Oracle ID
fde06097-1cf1-4774-b6ca-7cf15dfe4837
Słowa kluczowe
—
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
25 529
Penny rank
12 913
Multiverse IDs
534931
Arena ID
78502
MTGO ID
93276
TCGplayer ID
248282
Cardmarket ID
575065
Illustration ID
5921134b-5c7b-4858-a161-72a000cad05e
Status obrazu
highres_scan

If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

You may choose to discard no cards when the Obsessive Astronomer's triggered ability resolves.

If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.

Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

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