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The First Iroan Games

THB (Theros Beyond Death) · #170 · EN

The First Iroan Games

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create a 1/1 white Human Soldier creature token.
II — Put three +1/+1 counters on target creature you control.
III — If you control a creature with power 4 or greater, draw two cards.
IV — Create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")
RzadkośćRare
PLN regular1,49 zł
PLN foil2,80 zł
PLN etched—

Pierwsze Iroańskie Gry (The First Iroan Games)

Enchantement — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create a 1/1 white Human Soldier creature token.
II — Put three +1/+1 counters on target creature you control.
III — If you control a creature with power 4 or greater, draw two cards.
IV — Create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")

Jak działa karta?

Saga: przy wejściu i po twoim dołożeniu dostaje lore counter. I — stwórz 1/1 białego Human Soldier token. II — daj trzy +1/+1 na celowaną twoją stwora. III — jeśli kontrolujesz stwora z siłą 4 lub większą, dobierz dwie karty. IV — stwórz token Gold (artefakt: "Sacrifice this artifact: Add one mana of any color."). Po IV Saga jest poświęcana.

Zasady działania Sagi: Kiedy ta Saga wchodzi na pole bitwy, dostaje lore counter (to nie używa stosu) i wówczas sprawdza się, czy osiągnięto któryś rozdział; zwykle to powoduje wyzwolenie rozdziału I. Następnie, po twoim dociągnięciu karty, na początku głównej fazy przedwalkowej, dodajesz kolejny lore counter i odpowiednie rozdziały mogą się wyzwolić. Każde wyzwolenie jest zdolnością wyzwalaną, trafia na stos i może otrzymać cele gdy jest umieszczane na stosie. Gdy liczba lore counterów stanie się większa lub równa najwyższemu rozdziałowi (tu IV), po rozwiązaniu (lub po zdjęciu ze stosu) ostatniej zdolności poświęcasz Sagę — to dzieje się jako stanowa akcja i nie używa stosu. Jeśli Saga zyskuje lub traci countery po tym, jak zdolność już trafiła na stos, to ta zdolność nie jest zmieniana i nadal rozwiąże się w tej postaci.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Saga wchodzi i dostaje I counter — wyzwala się rozdział I i utworzy 1/1 białego tokena Human Soldier po rozwiązaniu. Na twojej następnej turze, po dociągnięciu, dostaje kolejny counter — wyzwala się rozdział II itd. Po osiągnięciu IV i po rozwiązaniu IV, tworzysz Gold token, a następnie Saga zostaje poświęcona jako stanowa akcja.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Theros Beyond Death (THB)
Data wydania
2020-01-24
Rzadkość
Rare
Artysta
Noah Bradley
Mana value
3
Mana cost
{2}{G}
Power / Toughness
— / —
Layout / frame
saga / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
4b05ada5-8e5f-4158-bd28-e6c24e4a2299
Oracle ID
58934f6d-1aa2-414c-85c6-955a1e26d675
Słowa kluczowe
—
Tożsamość kolorów
{G}
Produkuje manę
{B}{G}{R}{U}{W}
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
6 166
Penny rank
6 857
Multiverse IDs
476421
Arena ID
70681
MTGO ID
79464
TCGplayer ID
206895
Cardmarket ID
430994
Illustration ID
3472b667-5b59-4142-9a35-7546e5d62ad0
Status obrazu
highres_scan

Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.

Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters.

A Gold token is a colorless Gold artifact token with "Sacrifice this artifact: Add one mana of any color."

Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.

Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.

If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won't trigger again.

As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.

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