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Alchemist's Greeting

J21 (Jumpstart: Historic Horizons) · #407 · EN

Alchemist's Greeting

Sorcery

Alchemist's Greeting deals 4 damage to target creature.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
RzadkośćCommon
PLN regular—
PLN foil—
PLN etched—

Powitanie alchemika (Alchemist's Greeting)

Czar

Powitanie alchemika zadaje 4 obrażenia wskazanemu stworu.
Szaleństwo (Madness) (Madness) {1}{R} (Jeśli odrzucisz tę kartę, odrzuć ją do wygnania. Gdy to zrobisz, rzuć ją za jej koszt szaleństwa albo połóż ją na swoim cmentarzu.)

Jak działa karta?

Zadaje 4 obrażenia wskazanemu stworu. Jeśli odrzucisz ją z ręki, możesz zamiast tego rzucić ją za Szaleństwo za {1}{R}.

Karta zadaje dokładnie 4 obrażenia wskazanemu stworu, gdy zostanie zagrania jako zwykły czar. Jeśli zostanie odrzucona z ręki, jej wywołana zdolność Szaleństwo trafia na stos: karta zostaje przeniesiona do wygnania, a ty możesz ją rzucić za koszt Szaleństwa {1}{R} lub pozwolić, by trafiła do twojego cmentarza. Rzucenie jej za Szaleństwo traktuje się jak normalne rzucenie zaklęcia (można je kontraktować, kopiować itd.).

Ważne interakcje

Częste pomyłki

Przykład

Podczas tury przeciwnika tracisz kartę z ręki; karta trafia do wygnania i możesz natychmiast ją rzucić za {1}{R}, zadając 4 obrażenia wskazanemu stworu.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Jumpstart: Historic Horizons (J21)
Data wydania
2021-08-26
Rzadkość
Common
Artysta
Jakub Kasper
Mana value
5
Mana cost
{4}{R}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
48836601-a6ae-4c49-bec0-75013e34e2f1
Oracle ID
9aaf0df7-5e2d-4f49-a8cb-66523be15ad6
Słowa kluczowe
Madness
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
arena
Cechy wydruku
Reprint, Cyfrowa, Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
12 620
Penny rank
10 612
Multiverse IDs
534675
Arena ID
79301
MTGO ID
—
TCGplayer ID
—
Cardmarket ID
—
Illustration ID
dafc76cf-ee41-46b6-af11-c1214ac1a691
Status obrazu
lowres

If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.

Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.

To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.

Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.

A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.

Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.

If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.

A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.

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