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Blurry Visionary

MB2 (Mystery Booster 2) · #526 · EN

Blurry Visionary

Creature — Human Wizard

When Blurry Visionary enters the battlefield, look at the top two cards of your library and put them back-to-back in the same sleeve with either card in front. They become a modal double-faced card for the rest of the game. Then put that card into your hand. (You can play either face of that double-faced card. Make sure to reset it when the game ends.)
RzadkośćRare
PLN regular0,92 zł
PLN foil—
PLN etched—

Niewyraźny Wizjoner (Blurry Visionary)

Stwór — Człowiek Czarodziej

Gdy Niewyraźny Wizjoner wchodzi na pole bitwy, obejrzyj dwie wierzchnie karty swojej biblioteki i włóż je z powrotem plecami do siebie w tę samą koszulkę tak, by dowolna z kart była z przodu. Stają się one modalną kartą dwustronną na resztę gry. Następnie włóż tę kartę do swojej ręki. (Możesz zagrać dowolną stronę tej karty dwustronnej. Upewnij się, że zresetujesz ją, gdy gra się zakończy.)

Jak działa karta?

Po wejściu dobierasz dwie wierzchnie karty, wkładasz je razem do koszulki wybierając, która będzie z przodu; stają się one modalną kartą dwustronną, a ty bierzesz ją do ręki.

Gdy Niewyraźny Wizjoner wchodzi na pole bitwy, sprawdzasz dwie wierzchnie karty biblioteki i wkładasz je do nowej koszulki „od tyłu do tyłu”, wybierając, która karta będzie na przedniej stronie. Ta złożona koszulka staje się modalną kartą dwustronną na resztę gry; następnie bierzesz tę kartę do ręki. Modalną kartą możesz grać jak każdą inną kartę, ale jej druga strona nie istnieje poza koszulką i nie można jej transformować ani zmieniać później.

Ważne interakcje

Częste pomyłki

Przykład

Gdy zdolność się stosuje, oglądasz dwie czołowe karty, wkładasz je do koszulki z wybraną przednią stroną (np. Brainstorm na przodzie), i bierzesz tę nową modalną kartę dwustronną do ręki; od tej pory ta konfiguracja zostaje na resztę gry.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Mystery Booster 2 (MB2)
Data wydania
2024-08-02
Rzadkość
Rare
Artysta
Sergei Ryzhov
Mana value
4
Mana cost
{3}{U}
Power / Toughness
3 / 2
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
44940856-84dd-413f-ab3c-5bf9ebafdddb
Oracle ID
37c09de4-7cc3-457e-9471-e9a9fc73339d
Słowa kluczowe
—
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Standardowy wydruk
Efekty ramki
—
Typ promocji
playtest
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
—
Penny rank
—
Multiverse IDs
677582
Arena ID
—
MTGO ID
—
TCGplayer ID
563981
Cardmarket ID
783787
Illustration ID
403780be-ba3c-46ec-aa0c-38684d0a9c5e
Status obrazu
highres_scan

The mana value of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack or the battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different from how the mana value of a transforming double-faced card is determined.

Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.

And if that’s not complicated enough, similarly, if one of the top two cards of your library is a transforming double-faced card, you put it into the new sleeve with either face of the card facing outward, and it still becomes a modal double-faced card at the end. So, for example, if your top two cards are Brainstorm and the transforming double-faced card Delver of Secrets // Insectile Aberration, you will end up with a modal double-faced card in one of the following permutations: Brainstorm // Delver of Secrets, Brainstorm // Insectile Aberration, Delver of Secrets // Brainstorm, Insectile Aberration // Brainstorm. Note, however, that Insectile Aberration, like most back faces of transforming double-faced cards, has no mana cost, so it is normally not possible to play that card from your hand.

A modal double-faced card can’t be transformed or be put onto the battlefield transformed (even if one of its faces was formerly part of a transforming double-faced card). Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.

For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.

If your library has only one card in it when Blurry Visionary’s ability resolves, it won’t make that card a modal double-faced card, but you will put it into your hand.

More complicated scenarios involving two different double-faced cards or multiple Blurry Visionary triggers affecting the same card over and over will be left as an exercise for the reader.

If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.

Once Blurry Visionary’s ability finishes resolving, you can’t change which face of the new modal double-faced card is the front face. It stays that way for the rest of the game.

If one of the top two cards of your library is already a double-faced card, put it into the new sleeve with either of its two faces facing outward. Only the outward face will be part of the new modal double-faced card, while the inward one ceases to exist for the rest of the game. For example, if the top two cards of your library are Brainstorm and the modal double-faced card Valki, God of Lies // Tibalt, Cosmic Imposter, you will end up with a modal double-faced card that has Brainstorm as one of its faces, and either Valki, God of Lies or Tibalt, Cosmic Imposter as the other face, with either face as the front (your choice).

Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).

If an effect allows you to put a card with particular characteristics onto the battlefield without instructing you to play or cast it, consider only the characteristics of a modal double-faced card’s front face to see if that card qualifies. If it does, it enters the battlefield with its front face up.

To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics.

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