Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

WAR (War of the Spark) · #108 · EN
Toll of the Invasion
Sorcery
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Wyjaśnienie po polsku
Dzwon Najazdu (Toll of the Invasion)
Zaklęcie
Gromadzenie (Amass) Zombie 1. (Połóż znacznik +1/+1 na Armii, którą kontrolujesz. Jest też Zombie. Jeśli nie kontrolujesz Armii, najpierw stwórz czarny żeton istoty Armii Zombie 0/0.)
Jak działa karta?
Przeciwnik ujawnia rękę i odrzuca wybraną kartę niebędącą lądem. Potem wykonujesz Gromadzenie (Amass) Zombie 1, tworząc żeton Armii 0/0, jeśli to konieczne, i kładąc znacznik +1/+1 na swojej Armii.
Zaklęcie zmusza wskazanego przeciwnika do ujawnienia ręki, z której wybierasz jedną kartę niebędącą lądem; ten gracz ją odrzuca. Następnie wykonujesz Gromadzenie (Amass) Zombie 1: jeśli nie masz żadnej Armii, najpierw tworzony jest czarny żeton istoty Armii Zombie 0/0, potem wybierasz jedną swoją Armię i kładziesz na niej jeden znacznik +1/+1; jeśli ta Armia nie jest jeszcze Zombie, staje się Zombie dodatkowo do swoich pozostałych typów.
Ważne interakcje
- Jeśli kontrolujesz kilka stworów z typem Armia, wybierasz, którą z nich obłożyć znacznikami.
- Nawet jeśli przeciwnik nie ma kart niebędących lądami, nadal wykonujesz Gromadzenie (Amass) 1.
- Gromadzenie (Amass) tworzy żeton Armii 0/0 zanim położy się na nim znaczniki +1/+1, więc wszelkie wyzwalacze widzą go jako 0/0.
Częste pomyłki
- Mylenie Gromadzenia (Amass) z efektem zależnym od odrzucenia — nawet jeśli przeciwnik nie ma kart niebędących lądami, nadal wykonujesz Gromadzenie (Amass) 1.
- Zakładanie, że żeton Armii otrzymuje najpierw znaczniki; żeton wchodzi na pole bitwy jako 0/0, a potem dopiero otrzymuje znaczniki +1/+1.
Przykład
Przeciwnik ujawnia rękę; wybierasz jego czar, on go odrzuca, a ty tworzysz (jeśli trzeba) żeton Armii Zombie 0/0 i kładziesz na swojej Armii znacznik +1/+1.
Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.Dane wydruku
- Set
War of the Spark (WAR)
- Data wydania
- 2019-05-03
- Rzadkość
- Common
- Artysta
- Joe Slucher
- Mana value
- 3
- Mana cost
- Power / Toughness
- — / —
- Layout / frame
- normal / 2015
- Foil / nonfoil
- foil nonfoil
- Scryfall ID
- 4471c2a5-aa2c-47e2-8238-1eb366c8adc9
- Oracle ID
- 3a7c2e32-8585-4f7f-8635-199e3c6cd8a9
Legalność formatów
Charakterystyka karty
- Słowa kluczowe
- Amass
- Tożsamość kolorów
- Produkuje manę
- —
- Dostępne wykończenia
- nonfoil, foil
- Platformy
- arena, paper, mtgo
- Cechy wydruku
- Dostępna w boosterze
- Efekty ramki
- —
- Typ promocji
- —
- Watermark
- —
- Obramowanie / znacznik
- black / —
Identyfikatory i rankingi
- EDHREC rank
- 20 301
- Penny rank
- 8 480
- Multiverse IDs
- 461035
- Arena ID
- 69559
- MTGO ID
- 71822
- TCGplayer ID
- 188508
- Cardmarket ID
- 372190
- Illustration ID
- f79da5f0-18f6-4f45-9859-537579234909
- Status obrazu
- highres_scan
Market i źródła zewnętrzne
Kup kartę
Więcej informacji
Rulings
Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.
Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
Some spells and abilities that amass Zombies may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Zombies.
In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
You still amass 1 even if that player has no nonland cards to discard.
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