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Foray of Orcs

LTR (The Lord of the Rings: Tales of Middle-earth) · #579 · EN

Foray of Orcs

Sorcery

Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
RzadkośćUncommon
PLN regular0,92 zł
PLN foil1,71 zł
PLN etched—

Najazd Orków (Foray of Orcs)

Czar (Sorcery)

Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Jak działa karta?

Rozwiązywanie: najpierw amass Orcs 2 (stwórz 0/0 Orc Army jeśli nie masz Army, potem daj wybranemu Army +2/+2 i spraw, by było Orkiem), potem refleksyjna zdolność zadaje obrażenia równe mocy tej amassed Army do wybranej istoty przeciwnika.

Amass Orcs 2: Jeśli nie kontrolujesz stworzenia typu Army, najpierw tworzy się żeton Army będący 0/0 czarnym Orkiem Army. Następnie wybierasz jedną kontrolowaną przez siebie istotę typu Army i umieszczasz na niej dwa znaczniki +1/+1. Jeśli wybrane Army nie jest Orkiem, staje się Orkiem dodatkowo do swoich innych typów. "Amassed Army" oznacza tę wybraną istotę Army, nawet jeśli ostatecznie na niej nie położono znaczników. Po zakończeniu amass wyzwala się refleksyjna zdolność: Foray of Orcs zadaje X obrażeń celowi będącemu istotą kontrolowaną przez przeciwnika, gdzie X równa się mocy (power) tej wybranej (amassed) Army po otrzymaniu znaczników. Jeśli podczas rozwiązywania amass wszystkie wymagane cele amass były nielegalne, czar nie rozwiąże się i nie amassujesz Orków.

Ważne interakcje

Częste pomyłki

Przykład

Rzucasz Najazd Orków. Nie masz Army — tworzy się 0/0 czarny żeton Orc Army, potem kładziesz na nim dwa znaczniki +1/+1; żeton staje się 2/2 i jest Orkiem. Następuje refleksyjna zdolność: wybierasz cel — istotę przeciwnika — i Najazd Orków zadaje 2 obrażeń temu celowi.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
The Lord of the Rings: Tales of Middle-earth (LTR)
Data wydania
2023-11-03
Rzadkość
Uncommon
Artysta
Yuriy Chemezov
Mana value
4
Mana cost
{3}{R}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
43cddad8-b5ca-4b8f-a73c-38809ef279d6
Oracle ID
60bfcaef-9014-4707-b681-cc3920bf223e
Słowa kluczowe
Amass
Tożsamość kolorów
{R}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, mtgo
Cechy wydruku
Reprint
Efekty ramki
showcase
Typ promocji
silverfoil, scroll, universesbeyond, boosterfun
Watermark
—
Obramowanie / znacznik
black / triangle
EDHREC rank
6 214
Penny rank
—
Multiverse IDs
636176
Arena ID
—
MTGO ID
119548
TCGplayer ID
526172
Cardmarket ID
749052
Illustration ID
92503e87-fb4a-4f71-a41a-ce34a435fc46
Status obrazu
lowres

Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.

Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.

If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.

To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

You don't choose a target for Foray of Orcs at the time you cast it. Rather, a second "reflexive" ability triggers when you amass Orcs this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.

Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

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