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Endless Evil

CLB (Commander Legends: Battle for Baldur's Gate) · #615 · EN

Endless Evil

Enchantment — Aura

Enchant creature you control
At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1.
When enchanted creature dies, if that creature was a Horror, return this card to its owner's hand.
RzadkośćRare
PLN regular18,80 zł
PLN foil—
PLN etched—

Endless Evil

Enchantment — Aura

Enchant creature you control
At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1.
When enchanted creature dies, if that creature was a Horror, return this card to its owner's hand.

Jak działa karta?

Endless Evil to Aura przyczepiona do twojego stworzenia. Na początku twojego utrzymania tworzy token-kopię opieczętowanego stworzenia, ale token ma zawsze 1/1. Gdy opieczętowane stworzenie umrze i było Horror, Endless Evil wraca do ręki właściciela.

Enchant creature you control — Aura jest przyczepiana do stworzenia, które kontrolujesz. Jeśli w chwili, gdy aura miałaby wchodzić na pole bitwy nie można jej poprawnie przyczepić (np. nie kontrolujesz docelowego stworzenia), trafia na cmentarz zamiast wchodzić na pole bitwy.

At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1. — Na początku twojego utrzymania tworzony jest token. Ten token kopiuje cechy opieczętowanego (enchanted) stworzenia według zasad kopiowania: kopiuje tekst nadruku (nazwę, typ, zdolności, koszt many itd.), z wyjątkiem tego, że jego siła i wytrzymałość są ustawione na 1/1. Ruling: jeśli oryginalne stworzenie ma {X} w koszcie many, dla tokena X liczy się jako 0. Jeśli opieczętowane stworzenie samo kopiuje coś innego lub jest tokenem, token tworzony kopiuje to, co to stworzenie kopiuje/oryginalne cechy tego tokena, z tą samą wyłączeniem siły/wytrzymałości.

When enchanted creature dies, if that creature was a Horror, return this card to its owner's hand. — Gdy opieczętowane stworzenie umrze (trafi na cmentarz z pola bitwy), sprawdza się, czy miało typ Horror w chwili umierania. Jeśli tak, Endless Evil wraca do ręki jego właściciela. Ważne: sprawdzenie typu odbywa się na podstawie tego, co było na tym stworzeniu w chwili, gdy umierało (tzw. „last known information”).

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Masz stworzenie A z kosztem 2{X} i Endless Evil przyczepioną do niego. Na początku twojego utrzymania tworzony jest token kopia tego stworzenia, ale dla tokena X = 0 i token ma siłę/wytrzymałość 1/1. Jeśli stworzenie A umrze i w chwili umierania było Horror, Endless Evil wraca do twojej ręki.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Commander Legends: Battle for Baldur's Gate (CLB)
Data wydania
2022-06-10
Rzadkość
Rare
Artysta
Diego Gisbert
Mana value
3
Mana cost
{2}{U}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
428343cf-54e6-42df-aee3-d85e6874e437
Oracle ID
05157e8e-4c8c-455e-a5a1-de8271951c51
Słowa kluczowe
Enchant
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Standardowy wydruk
Efekty ramki
extendedart
Typ promocji
boosterfun
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
4 664
Penny rank
—
Multiverse IDs
566955
Arena ID
—
MTGO ID
—
TCGplayer ID
273870
Cardmarket ID
662764
Illustration ID
8106b382-8f30-494e-9e6a-d02ff3604af0
Status obrazu
highres_scan

If the copied creature has {X} in its mana cost, X is considered to be 0.

If the copied creature is copying something else, then the token enters the battlefield as whatever that creature copied, with the exceptions noted above.

Except for power and toughness, the token copies exactly what was printed on the original creature and nothing else (unless that permanent is copying something else or it is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, and so on.

If the copied creature is a token, the new token that's created copies the original characteristics of that token, with the exceptions noted above.

Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the chosen creature will also work.

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