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Skyclave Plunder

ZNR (Zendikar Rising) · #81 · EN

Skyclave Plunder

Sorcery

Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
RzadkośćUncommon
PLN regular0,22 zł
PLN foil0,70 zł
PLN etched—

Skyclave Plunder

Sorcery

Spójrz na X kart z góry twojej biblioteki, gdzie X to trzy plus liczba stworzeń w twojej drużynie. Włóż trzy z tych kart do twojej ręki, a pozostałe na dno twojej biblioteki w losowej kolejności. (Twoja drużyna składa się z maksymalnie jednego z każdego: Cleric, Rogue, Warrior i Wizard.)

Jak działa karta?

Spójrz na 3 + (liczba stworzeń w party) kart z góry biblioteki; wybierz trzy do ręki, pozostałe losowo połóż na dno biblioteki.

Zagraj tę sorcery. Najpierw ustal X: X = 3 plus liczba stworzeń w twojej drużynie (party). Sprawdź osobno, czy kontrolujesz Clerica, Rogue’a, Warriora i/o Wizard’a; liczba odpowiedzi „tak” to liczba stworzeń w twojej drużynie. Każne stworzenie możesz policzyć tylko raz, ale jeśli stworzenie ma więcej niż jeden z tych typów (np. Cleric Wizard), użyj takiego zliczenia, które daje największą łączną liczbę (w powyższym przykładzie wynik będzie 2, jeśli masz też innego Clerica). Po ustaleniu X spójrz na X kart z góry twojej biblioteki. Z tych X kart wybierz dokładnie trzy i połóż je do swojej ręki. Pozostałe karty z tych X połóż na dno biblioteki w losowej kolejności.

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Kontrolujesz stworzenia o typach Cleric i Rogue (oraz inne nierelewantne stworzenia). Twoja drużyna ma 2 członków, więc X = 3 + 2 = 5. Spójrz na 5 kart z góry biblioteki, wybierz 3 z nich do ręki, a pozostałe 2 losowo na dno biblioteki.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Zendikar Rising (ZNR)
Data wydania
2020-09-25
Rzadkość
Uncommon
Artysta
YW Tang
Mana value
5
Mana cost
{4}{U}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
3ff05312-787e-4e5e-a0d5-8f3fb576fc49
Oracle ID
d2d5f9b8-7caf-42c8-934b-3f4b81468914
Słowa kluczowe
—
Tożsamość kolorów
{U}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
arena, paper, mtgo
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
19 482
Penny rank
—
Multiverse IDs
491713
Arena ID
73274
MTGO ID
83119
TCGplayer ID
222099
Cardmarket ID
496385
Illustration ID
7a7da93a-5576-4351-b076-8e5e6a0c7e8b
Status obrazu
highres_scan

To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.

If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric.

An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number.

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