Lands are never cast, so abilities that trigger “whenever you cast a historic spell” won’t trigger if you play a legendary land. They also won’t trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.

ACR · #184 · en
What Must Be Done
Sorcery
Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
PLN regular—
PLN foil—
PLN etched1,88 zł
Dane wydruku
- Set
- Assassin's Creed (ACR)
- Data wydania
- 2024-07-05
- Rzadkość
- Rare
- Artysta
- Syd Mills
- Mana value
- 5.000
- Mana cost
- {3}{W}{W}
- Power / Toughness
- — / —
- Layout / frame
- normal / 2015
- Foil / nonfoil
- Scryfall ID
- 3f9cdb95-d110-4cc8-bfb0-665539fb4712
- Oracle ID
- bd0df0a8-c2ec-4d1f-9ada-cc91f7a20e1a
Legalność formatów
StandardniedozwolonaFuture StandardniedozwolonaHistoricniedozwolonaTimelessniedozwolonaGladiatorniedozwolonaPioneerniedozwolonaModernlegalnaLegacylegalnaPauperniedozwolonaVintagelegalnaPenny DreadfullegalnaCommanderlegalnaOathbreakerlegalnaStandard BrawlniedozwolonaBrawlniedozwolonaCompetitive BrawlniedozwolonaAlchemyniedozwolonaPauper CommanderniedozwolonaDuel CommanderlegalnaOld School 93/94niedozwolonaPremodernniedozwolonaPreDHniedozwolonaTiny Leaders: Rebornniedozwolona
Rulings
An ability that triggers “whenever you cast a historic spell” doesn’t trigger if a historic card is put onto the battlefield without being cast.
Some abilities trigger “whenever you cast a historic spell.” Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn’t make an object more historic than another or provide an additional bonus—an object either is historic or it isn’t.
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