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Stormplain Detainment

TDM (Tarkir: Dragonstorm) · #28 · EN

Stormplain Detainment

Enchantment

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Elspeth saw their capture as an inconvenience, costing them precious time. Narset saw it as an opportunity to recruit allies to their cause.
RzadkośćCommon
PLN regular0,31 zł
PLN foil0,61 zł
PLN etched—

Zatrzymanie Burzowej Równiny (Stormplain Detainment)

Zaklęcie

Gdy to zaklęcie wchodzi na pole bitwy, wygnaj wskazany permanent, który nie jest lądem i który kontroluje przeciwnik, do czasu gdy to zaklęcie opuści pole bitwy.

Jak działa karta?

Gdy to zaklęcie wchodzi, wygnaj wskazany permanent przeciwnika, który nie jest lądem, aż zaklęcie opuści pole bitwy.

Gdy zaklęcie wchodzi na pole bitwy, natychmiast wygnasz wskazany permanent przeciwnika, o ile nie jest to ląd. Ten permanent pozostaje w wygnaniu do czasu, gdy zaklęcie opuści pole bitwy. Jeśli zaklęcie zniknie zanim zdolność się rozwiąże, nic nie zostanie wygnane. Wygnane karty tracą znaczniki i powiązania z poprzednim obiektem; żetony przestają istnieć.

Ważne interakcje

Częste pomyłki

Przykład

Gdy to zaklęcie wchodzi, wygnasz przeciwnikowy artefakt; jeśli potem przeciwnik usunie twoje zaklęcie, artefakt wróci na pole bitwy jako nowy obiekt bez wcześniejszych znaczników.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
Tarkir: Dragonstorm (TDM)
Data wydania
2025-04-11
Rzadkość
Common
Artysta
Livia Prima
Mana value
3
Mana cost
{2}{W}
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
39f3aab5-7b54-4b55-8114-c6f9f79c255d
Oracle ID
4ad9c550-5605-4ffe-8e27-e9f2d9ada000
Słowa kluczowe
—
Tożsamość kolorów
{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper, arena, mtgo
Cechy wydruku
Dostępna w boosterze, Story spotlight
Efekty ramki
enchantment
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / —
EDHREC rank
14 655
Penny rank
13 004
Multiverse IDs
693508
Arena ID
95544
MTGO ID
139001
TCGplayer ID
623013
Cardmarket ID
817819
Illustration ID
9ad9c99a-899a-476b-8159-97c31200e010
Status obrazu
highres_scan

If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

If this enchantment leaves the battlefield before its ability resolves, the target nonland permanent won’t be exiled.

Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to a permanent with shroud, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in exile for the rest of the game.

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