
Baithook Angler
Creature — Human Peasant

MID (Innistrad: Midnight Hunt) · #42 · EN
Creature — Human Peasant // Creature — Spirit
Strony karty

Creature — Human Peasant

Creature — Spirit
Wyjaśnienie po polsku
Creature — Human Peasant // Creature — Spirit
Disturb pozwala rzucić kartę z grobu jako jej tylną stronę (Hook-Haunt Drifter). Karta na stosie i na polu bitwy używa cech tylnej strony; wartość many liczy się według przedniej strony; jeśli karta miałaby trafić do grobu, zostaje wyeksilowana; kopie będą tokenami kopii tylnej strony.
Baithook Angler // Hook-Haunt Drifter to dwustronna karta (double-faced card). Przednia strona to Baithook Angler, tylna to Hook-Haunt Drifter i przednia strona zawiera słowo kluczowe Disturb oraz koszt disturb. Disturb [koszt] oznacza: możesz rzucić tę kartę przemienioną z twojego grobu, płacąc koszt disturb zamiast jej kosztu many. Gdy rzucasz tę kartę używając disturb, wykonaj następujące rzeczy: karta jest wyjmowana z grobu i kładziona na stos tylną stroną do góry; zaklęcie na stosie ma wszystkie cechy tylnej strony; jego wartość many (mana value) równa się wartości many z przedniej strony karty (nawet jeśli całkowity koszt zapłacony był inny); gdy zaklęcie wchodzi na pole bitwy, wchodzi tylną stroną do góry. Karta zawiera też instrukcję na tylnej stronie, że jeśli miałaby trafić do grobu z dowolnego miejsca, zamiast tego zostanie wyeksilowana — to dotyczy także sytuacji, gdy zaklęcie rzucone disturb zostanie skontrowane na stosie: zamiast trafić do grobu, karta zostanie wyeksilowana. Jeśli ktoś stworzy kopię permanentu rzuconego przez disturb, kopia będzie tokenem kopią tylnej strony karty.
Przykład: Masz Baithook Angler w grobie. Możesz zapłacić koszt Disturb, aby rzucić go z grobu jako Hook-Haunt Drifter. Karta trafi na stos jako tylna strona, a gdy wejdzie na pole bitwy, będzie tam jako Hook-Haunt Drifter. Jeżeli zaklęcie zostanie skontrowane, zamiast trafić do grobu karta zostanie wyeksilowana.
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Rulings
Disturb is found only on the front faces of some double-faced cards.
The back face of each card with disturb has an ability that instructs its controller to exile if it would be put into a graveyard from anywhere. This includes going to the graveyard from the stack, so if the spell is countered after you cast it using the disturb ability, it will be put into exile.
To determine the total cost of a spell, start with the mana cost or alternative cost (such as a disturb cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of a spell cast using disturb is determined by the mana cost on the front face of the card, no matter what the total cost to cast the spell was. (This is a special rule that applies only to nonmodal double faced-cards, including ones with disturb.)
"Disturb [cost]" means "You may cast this card transformed from your graveyard by paying [cost] rather than its mana cost."
If you copy a permanent spell cast this way (perhaps with a card like Double Major), the copy becomes a token that's a copy of the card's back face, even though it isn't itself a double-faced card.
When you cast a spell using a card's disturb ability, the card is put onto the stack with its back face up. The resulting spell has all the characteristics of that face.
A spell cast this way enters the battlefield with its back face up.
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"image_updated_at": "2026-07-13T06:54:13Z",
"cmc": 2,
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"keywords": [
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"Transform",
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],
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{
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"colors": [
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"flavor_text": "Geor was determined to stay out until he got a bite from something big.",
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"mana_cost": "",
"type_line": "Creature — Spirit",
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"power": "1",
"toughness": "2",
"flavor_text": "Even in death, he casts his lines, forever fishing for reasons long forgotten.",
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"future": "not_legal",
"historic": "legal",
"timeless": "legal",
"gladiator": "legal",
"pioneer": "legal",
"modern": "legal",
"legacy": "legal",
"pauper": "legal",
"vintage": "legal",
"penny": "legal",
"commander": "legal",
"oathbreaker": "legal",
"standardbrawl": "not_legal",
"brawl": "legal",
"competitivebrawl": "legal",
"alchemy": "not_legal",
"paupercommander": "legal",
"duel": "legal",
"oldschool": "not_legal",
"premodern": "not_legal",
"predh": "not_legal",
"tlr": "legal"
},
"games": [
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"paper",
"mtgo"
],
"reserved": false,
"game_changer": false,
"foil": true,
"nonfoil": true,
"finishes": [
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],
"oversized": false,
"promo": false,
"reprint": false,
"variation": false,
"set_id": "44b8eb8f-fa23-401a-98b5-1fbb9871128e",
"set": "mid",
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"set_type": "expansion",
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"collector_number": "42",
"digital": false,
"rarity": "common",
"artist": "Uriah Voth",
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"border_color": "black",
"frame": "2015",
"frame_effects": [
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"full_art": false,
"textless": false,
"booster": true,
"story_spotlight": false,
"edhrec_rank": 25950,
"preview": {
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"source_uri": "https://magic.wizards.com/en/articles/archive/feature/innistrad-midnight-hunt-mechanics-2021-09-02",
"previewed_at": "2021-09-02"
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"usd_foil": "0.26",
"usd_etched": null,
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"eur_foil": "0.04",
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