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Marisi, Breaker of the Coil

PLST (The List) · #C19-46 · EN

Marisi, Breaker of the Coil

Legendary Creature — Cat Warrior

Your opponents can't cast spells during combat.
Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
"Cast off the law! Awaken your rage!"
RzadkośćMythic
PLN regular45,81 zł
PLN foil—
PLN etched—

Marisi, Rozbijaczka Splotu (Marisi, Breaker of the Coil)

Legendarny stwór — Kot Wojownik

Twoi przeciwnicy nie mogą czarować podczas walki.
Za każdym razem, gdy stwór, którym kontrolujesz, zada obrażenia bojowe graczowi, prowokuj (Goad) wszystkie stwory kontrolowane przez tego gracza. (Do twojej następnej tury te stwory atakują w każdej walce, jeśli mogą, i atakują gracza innego niż ty, jeśli mogą.)

Jak działa karta?

Marisi zabrania przeciwnikom rzucania czarów w fazie walki i sprowokowuje stwory gracza, któremu zadano obrażenia bojowe, zmuszając je do ataku, jeśli mogą.

Marisi zabrania przeciwnikom odgrywania czarów w trakcie fazy walki. Gdy któryś ze twoich stworów zada obrażenia bojowe graczowi, wszystkie stwory kontrolowane przez tego gracza zostają sprowokowane (prowokuj (Goad)) do twojej następnej tury; w praktyce oznacza to, że do twojej następnej tury te stwory muszą atakować w każdej walce, jeśli mogą, i — jeśli to możliwe — muszą atakować gracza innego niż ty. Efekt sprowokowania dotyczy tylko istniejących już stworów i utrzymuje się nawet, jeśli Marisi opuści pole bitwy.

Ważne interakcje

Częste pomyłki

Przykład

Jeśli twój kot zada przeciwnikowi obrażenia bojowe, wszystkie jego aktualne stwory zostaną sprowokowane i w następnej fazie deklarowania atakujących będą musiały, jeśli mogą, atakować innego gracza niż ty.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

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Set
The List (PLST)
Data wydania
2024-01-25
Rzadkość
Mythic
Artysta
Rudy Siswanto
Mana value
4
Mana cost
{1}{R}{G}{W}
Power / Toughness
5 / 4
Layout / frame
normal / 2015
Foil / nonfoil
nonfoil
Scryfall ID
345f0b32-d897-48ae-9a17-a5927301d18b
Oracle ID
17475cf0-661d-4361-827b-1e4d638089f1
Słowa kluczowe
Goad
Tożsamość kolorów
{G}{R}{W}
Produkuje manę
—
Dostępne wykończenia
nonfoil
Platformy
paper
Cechy wydruku
Reprint
Efekty ramki
legendary
Typ promocji
—
Watermark
—
Obramowanie / znacznik
black / oval
EDHREC rank
4 699
Penny rank
—
Multiverse IDs
—
Arena ID
—
MTGO ID
—
TCGplayer ID
533992
Cardmarket ID
754550
Illustration ID
b50a7c1c-94be-4592-b333-188ffed42533
Status obrazu
highres_scan

If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.

If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.

Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.

If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.

Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.

The goaded creatures remain goaded even if Marisi leaves the battlefield before your next turn.

Creatures that enter the battlefield after Marisi's second ability resolves won't be goaded.

In a multiplayer game, if you leave the game after Marisi's second ability resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.

If an effect allows or instructs an opponent to cast a spell during a combat phase, they can't do so. Marisi's restriction takes precedence over that permission.

Opponents can still activate abilities during combat.

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