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Rapid Prototyper

UST (Unstable) · #200 · EN

Rapid Prototyper

Artifact — Contraption

Whenever you crank this Contraption, create an X/X colorless Construct artifact creature token, where X is the number of artifacts you control.
RzadkośćMythic
PLN regular0,92 zł
PLN foil10,88 zł
PLN etched—

Szybki Prototyp (Rapid Prototyper)

Artefakt — Contraption

Za każdym razem, gdy zaprzęgasz tę Contraption, stwórz token istoty-artefaktu Construct X/X bez koloru, gdzie X to liczba artefaktów, które kontrolujesz.

Jak działa karta?

Po zaprzęgnięciu tworzysz bezbarwny token Construct o wartości X/X, gdzie X to liczba artefaktów, które kontrolujesz w momencie rozwiązywania zdolności.

Gdy zaprzęgasz tę Contraption (Konstrukcję), jej zdolność wywołuje efekt tworzenia tokena. Ten token jest artefaktem i istotą typu Construct, bez koloru, o mocy i odporności równych X/X. X jest równy liczbie artefaktów, które kontrolujesz w chwili rozwiązywania tej zdolności. "Artefakty, które kontrolujesz" obejmują wszystkie stałe typu artefakt na polu bitwy należące do Ciebie, w tym inne Contraptions, tokeny-artefakty oraz samą tę Contraption, jeśli nadal jest na polu bitwy w chwili rozwiązywania. Jeśli w chwili rozwiązywania liczba artefaktów to 0, tworzony token będzie 0/0 i zostanie od razu odłożony do scrapyardu/graveyard zgodnie z normalnymi zasadami (0/0 ginie przy przyłożeniu obrażeń lub jeśli ma odporność 0 i otrzymuje dekrementy - praktycznie: 0/0 zostanie natychmiast zniszczony).

Ważne interakcje

Częste pomyłki

Przykład

Przykład: Kontrolujesz trzy artefakty (w tym tę Contraption). Gdy ją zaprzęgasz i zdolność się rozwiązuje, X = 3, więc tworzysz token Construct 3/3. Jeśli w odpowiedzi na tą zdolność przeciwnik zniszczy któryś z twoich artefaktów tak, że gdy zdolność się rozwiąże będziesz miał dwa artefakty, stworzony token będzie 2/2.

Materiał wygenerowany automatycznie. W razie rozbieżności obowiązuje angielski tekst Oracle i oficjalne zasady.

Zaloguj się, aby zgłosić błąd opisu

Set
Unstable (UST)
Data wydania
2017-12-08
Rzadkość
Mythic
Artysta
Jason Felix
Mana value
0
Mana cost
—
Power / Toughness
— / —
Layout / frame
normal / 2015
Foil / nonfoil
foil nonfoil
Scryfall ID
337af8e8-940f-4afd-bd0c-330de63f79c9
Oracle ID
2b60648f-223a-4da7-9cf5-368614e79b5d
Słowa kluczowe
—
Tożsamość kolorów
Bezkolorowa
Produkuje manę
—
Dostępne wykończenia
nonfoil, foil
Platformy
paper
Cechy wydruku
Dostępna w boosterze
Efekty ramki
—
Typ promocji
—
Watermark
orderofthewidget
Obramowanie / znacznik
borderless / —
EDHREC rank
—
Penny rank
—
Multiverse IDs
439589
Arena ID
—
MTGO ID
—
TCGplayer ID
153127
Cardmarket ID
314037
Illustration ID
7bae9b80-66d2-42bd-983e-02bd5646f52c
Status obrazu
highres_scan

In Constructed formats, a Contraption deck must have at least fifteen different Contraption cards and no more than one of each.

Contraptions aren’t put into your main deck. They go into a separate deck called the Contraption deck.

In Limited formats, a Contraption deck may include any number of Contraption cards in your card pool. You don’t have to include every Contraption card you draft or open in sealed deck. In those formats, your Contraption deck may include duplicates.

If a Contraption would leave the battlefield and go to any zone other than exile, it instead goes to the scrapyard, the Contraption deck’s version of the graveyard. Things that affect the graveyard do not affect the scrapyard. You can exile Contraptions just fine.

If you or a permanent you control are instructed to assemble a Contraption, reveal the top card of your Contraption deck. Put it onto the battlefield on one of the three sprockets.

In silver-bordered games using Contraptions, you have three sprockets, illustrated on the back of Contraption cards. At the start of the game, put a CRANK! counter on sprocket 3.

Contraptions are artifacts. Anything that interacts with artifacts will interact with Contraptions.

If you or a permanent you control assembles a Contraption and your Contraption deck is empty, nothing happens. You don’t lose the game.

At the beginning of your upkeep, if you control any Contraptions, move the CRANK! counter to the next sprocket. You may then crank any number of Contraptions on that sprocket, causing their abilities to trigger. Cranking a Contraption is always optional.

While Contraptions you control are on the battlefield, the Contraption deck is not, even if you are using it to signify the three sprockets.

Any Contraption that’s on the battlefield and wasn’t assembled immediately heads to the scrapyard. However, if it’s a not an actual Contraption card (like Copy Artifact isn’t), it goes to your graveyard as normal. Non-Contraption cards can’t be in the scrapyard.

If you crank multiple Contraptions, their abilities can be put onto the stack in any order. The ability put onto the stack will resolve first.

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